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    Minecraft 1.14 Snapshot - Village & Pillage Update (SNAPSHOT 18W49A)

    Minecraft 1.14 Snapshot - Village & Pillage Update (SNAPSHOT 18W49A)

    A Village & Pillage Java Snapshot

    Another week, another snapshot! Winter is getting closer and it's getting so cold here in Stockholm that my fingers froze and snapped off while I was writing this intro (true story).

    Anyway, what better way to get into a festive mood than hanging out in a fancy new village in a snowy biome? If you're not into the whole being cold and wearing thick woollen socks in the horrible outdoors thing, you can always stay inside playing Minecraft and hang out in the new updated savanna villages. If you're hungry, grab some berries! Enjoy!


    Updated savanna villages
    Added snowy villages
    Added Berry Bushes
    Added Berries
    Changes to raids
    New loot table function: copy_nbt


    Not very filling!
    Plant your berries in the ground and look with your special eyes as they grow up into a strong, independent bush!


    Commonly found in Taiga, Taiga Hills, and Taiga Mountains
    Rarely found in Snowy Taiga and Snowy Taiga Hills and Snowy Taiga Mountains
    You can stand inside them, but be careful, it will hurt to move
    Has 4 stages of growth. Sapling, no berries, some berries, full berries
    Drops 1-2 berries in younger stage, 2-3 in full growth stage
    Supports bonemeal!


    There's now two waves per Bad Omen level
    Beast now has a possibility to be a part of every wave
    You now have to complete a wave before the next one starts
    Copies NBT from source to item tags.


    source - may be this, killer, killer_player or block_entity
    ops - list of copy operations:
    source - source path (same as /data commands)
    target - target path
    op - replace, append (for lists), merge - for compound tags
    entity - source of profile (see note about entity target parameter for values, will do nothing if it's not player).


    MC-111480 - Firework boosting doesn't work in the first world loaded after a game start / if player has entity id 0
    MC-137647 - Firework Rockets Fired From Crossbow Slide Across The Ground
    MC-137688 - A firework rocket shot by a crossbow doesn't explode on entities
    MC-137848 - Shulker boxes dont drop when mined by hand
    MC-138067 - Replacing filled jukebox drops record
    MC-138641 - Shulker boxes no longer retain "Lock" nbt when being broken
    MC-139555 - /data modify copies source nbt to destination nbt as reference
    MC-139712 - Copying one half of unrecognised Unicode character crashes client
    MC-139935 - Infinite loop when a raid is searching for a spawn position
    MC-139979 - Raid never finishes if raid mobs aren't killed by player
    MC-139994 - Raid never finishes if the player is set to peaceful mode when subjected to raids
    MC-140069 - Banners lose their name when placed
    MC-140113 - Raid bar will not decrease when raid mobs walked into the nether portal, end portal or end gateway

    read more:
    Last edited by ecko; 12-05-2018 at 04:22 PM.
    Wizard Graduate from Mojang