Minecraft Pocket Edition/Bedrock Village & Pillage BETA Out Now!

28 February 2019

PLEASE READ before participating in the Minecraft Beta:

You will not have access to Realms and will not be able to join non-beta players while you're previewing the beta. Featured servers may also be unavailable
The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see ms/JoinMCBeta for detailed instructions
Beta builds will likely be unstable and are not representative of final version quality. Please backup your Worlds before joining the beta
Finished releases may not include all new features, changes, and fixes from the beta to preserve stability and may slip to a later release


Worlds can become inaccessible if re-joining a world while the Ender Dragon is in view

New Features:

Added more Pillager Raid features:
Players can now trigger a raid when entering a village with the Bad Omen effect
Players receive the Bad Omen mob effect when killing an Illager captain
Raid states are Saved and Loaded between sessions
Ravagers are sometimes ridden by Illagers when spawning in a raid
Raids now use the "dweller component" to track raiders, even when they are unloaded
Pillagers, Vindicators, Witches, and Ravagers spawned from a raid will move toward their village dictated from the dweller component
Added "following" behaviour to Pillager Patrols
Added final artwork for banners to Pillager Outposts
Added new "/mobevent" command to enable or disable events such as Raids
Added Raid Boss Bar UI
This is just a placeholder for now, and will be changed in a future update


The following features are no longer behind the Experimental Gameplay toggle:
Fletching Table
Smithing table
Pillager Outposts
New Villages, Villagers, and Zombie Villagers
Sweet Berries
Various changes to the way cats spawn in villages:
Cats now respawn based on number of beds in the village
The number of cats = 1/4 the number of beds
Cat total caps at 10 cats per village
Updated the Hero of the Village and Bad Omen effect artwork
Grindstone blast resistance now matches the stone slab (MCPE-42293)
Wandering Trader Llamas can no longer be bred
Wandering Trader Llamas cannot spawn as baby variants
Wandering Traders now drink an Invisibility Potion to escape hostile mobs
Wandering Traders now hide when struck by projectiles and magic attacks
Villagers now heal when they wake up in the morning
Wandering Trader Llamas now spit at mobs that are hostile to their owner
Player damage will trigger llama aggro, but will not cause the trader to hide
Hoppers can now be used to fill and empty composters
Splash potions of water can now be used to douse campfires


Fixed the crash that would occur when launching the game on Windows 10 (MCPE-42317)
Fixed several crashes that could occur during gameplay
Using pick block on a nether portal no longer causes the game to crash (MCPE-41735)
Giving the player a cobblestone wall variant no longer crashes the game (MCPE-41657)
Fixed a crash that could occur when signing in or out of Xbox Live on Xbox One
Fixed a crash that could occur when resuming gameplay while connected to a server
Fixed a crash that could sometimes occur when trampling on Pumpkin and Melon stems
Fixed several crashes on Android when suspending and resuming the game


Players on Xbox are no longer prompted to sign in to Xbox Live if they have already done so
Players can no longer suffocate in the ground while spawning into the world (MCPE-42310)


Players can once again travel through End gateway portals without suffocating and no longer encounter world loading issues (MCPE-41533, MCPE-40538)
Berry bushes are prickly again (MCPE-41277, MCPE-42407)
Smooth stone can now be smelted again (MCPE-42331)
Smelting smooth stone now gives the player XP (MCPE-41551)
Fixed Villages not registering beds that have slabs and stairs above them
Players using VR Controllers no longer fly after swimming (MCPE-39833)
Silk touch tools now work correctly right up to their very last use (MCPE-41789)
Fix for pillager and vindicator captains not giving Bad Omen upon death (MCPE-42330)

World Generation

More Village generation fixes:
Lower Ladder Blocks are no longer missing in structures
Basements no longer have broken structures and redundant dirt blocks inside
Fixed Igloo-like houses that would sometimes not generate correctly
Floors no longer have missing blocks
Animal pens no longer allow animals to escape


Villagers will now use available job sites indoors when it rains
Raiders no longer get stuck when trying to path find to a village
Illager captains spawned in outposts no longer leave due to patrolling behavior
The Wandering Trader now holds trade interest items the right way up!
Mobs now rotate correctly after exiting boats (MCPE-41341)
Drowned mobs converted from a Zombie now attack Players
Villagers no longer get stuck on Lanterns


Coral plants and sea grass now break when a supporting block is removed
Armor Stands and Grindstones are now craftable again (MCPE-42350)
Smooth and Chiselled Quartz blocks no longer have directional placement (MCPE-39074)


Fixed a rendering issue on the Bell texture
Wandering Traders no longer have two right feet

User Interface

Items can now be split properly in the inventory and crafting grid (MCPE-42313)
The keyboard no longer obscures text entry when writing in a book on Xbox One


Fixed command suggestion icons offset (MCPE-41169)

Add-Ons and Script Engine

"/replaceitem" now takes selector arguments into account when replacing items in the offhand slot