23rd July 2021
Bedrock News
205 18

PLEASE READ before participating in the Minecraft Beta: 

  • Joining the beta will replace your game with a work in progress version of Minecraft 
  • You will not have access to Realms and will not be able to join non-beta players while you’re previewing the beta
  • Any worlds played while in the beta cannot be opened in previous versions of the game so please make copies of worlds to prevent losing them 
  • Beta builds can be unstable and are not representative of final version quality 
  • The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions

We have another Bedrock Beta update today, and we’ve fixed a bunch of bugs!  

Please send us your feedback in the threads at https://aka.ms/CavesCliffsFeedback, and search and report any new bugs you may encounter at https://bugs.mojang.com.  

Features and Bug Fixes 

Stability and Performance 

  • Fixed several crashes that could occur during gameplay  
  • Optimized pasting unicode text into Book & Quill (MCPE-119651
  • Fixed a crash that could occur when crafting a Crafting Table with Gameplay Tips enabled 


  • Fixed Bed display if the foot of the Bed is in a brighter area than the head (MCPE-123592
  • Fixed Large Chest display so the brightest end of the Chest is chosen (MCPE-123592
  • Travelling through End portals can no longer cause players to take fall damage (MCPE-135226MCPE-132484


  • Made projectile items move more smoothly when far from players (MCPE-101102
  • Holding a Shield in Marketplace maps no longer shows a content error  
  • Strong/long/splash/lingering potions can be placed in the Brewing Stand manually (MCPE-86636


  • Undead mobs standing near Powder Snow now burn normally (MCPE-131005
  • Powder Snow above undead mobs now prevents burning effect 
  • Multiple Shulkers will no longer be able to spawn in the same position from spawn eggs or End City generation (MCPE-43972)
  • Mobs can now pathfind correctly when standing on Amethyst Buds (MCPE-130010
  • Fixed Horses sometimes becoming invisible after players dismount them (MCPE-108568
  • Grown up Goats no longer lose their Horns when reloading a world 
  • Lightning no longer randomly strikes mobs that are under blocks (MCPE-121688


  • Spore Blossom no longer has a randomly offset hitbox (MCPE-121658
  • Moss Block and Moss Carpet now break when moved by Pistons and Sticky Pistons can no longer pull them (MCPE-121751) (MCPE-122004
  • Water dripping from Pointed Dripstone can no longer fill Cauldrons with Potions (MCPE-131180
  • Measurements of hitbox of Spore Blossom now match Java Edition 
  • Fixed issue causing Slime and Honey Block movement slowdown to not be fully applied to players 

User Interface 

  • Emote wheel no longer appears when pressing Ctrl+B in-game  (MCPE-125246)
  • Fixed Input Method Editor (IME) not working after suspending the game on Windows 10 (MCPE-59722)  
  • Added a new sidebar to Marketplace and Dressing Room related screens to help better improve the experience of navigating these areas 
  • There is now an item transferring animation when deselecting a recipe 


  • Loading a structure with the “/structure” command now displays the correct output messages (MCPE-132813)  

Technical Updates 

GameTest Framework (Experimental) 

  • Renamed module “Minecraft” to “mojang-minecraft” 
  • Renamed module “GameTest” to “mojang-gametest” 
    • Renamed function assertBlockTypePresent to assertBlockPresent 
    • Renamed function assertEntityData to assertEntityState 
    • Removed function assertBlockTypeNotPresent 
    • Removed function assertEntityNotPresent 
    • Removed function assertEntityNotPresentInArea 
    • Removed function assertEntityNotTouching 
    • Removed function succeedWhenEntityNotPresent 
    • Modified signature of function assertBlockState(blockLocation: BlockLocation, callback: (Block) => boolean) 
    • Modified signature of function assertBlockPresent(blockType: BlockType, blockLocation: BlockLocation, isPresent: boolean) 
    • Modified signature of function assertEntityPresent(entityTypeIdentifier: string, blockLocation: BlockLocation, isPresent: boolean) 
    • Modified signature of function assertEntityPresentInArea(entityTypeIdentifier: string, isPresent: boolean) 
    • Modified signature of function assertEntityTouching(entityTypeIdentifier: string, location: Location, isTouching: boolean) 
    • Modified signature of function succeedWhenEntityPresent(entityTypeIdentifier: string, location: Location, isPresent: boolean) 
    • Added GameTestExtension function assertBlockProperty(propertyName: string, value: number | string | boolean, blockLocation: BlockLocation) 


  • The ‘/particle’ command position argument is now optional (MCPE-128379
  • The ‘/particle’ command will now output on success (MCPE-80348
  • The ‘/particle’ command no longer shows an error when run successfully through ‘/execute’ (MCPE-129001


  • Data-driven blocks can now be added to the Creative menu  


  • ‘min_engine_version’ from Resource Pack and Behavior Pack manifests is now passed into Molang expression parsing. This allows for future breaking changes tied to a specific engine version  

User Interface 

  • UI bind objects can now utilize the ignore field 

source: https://feedback.minecraft.net/hc/en-us/articles/4405541243405

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