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MCPE/Bedrock Fixed Vanilla  

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McBedrock
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Fixed Vanilla

 

This Resource Pack fixes some issues in the base game related to textures, models and animations, both default and classic textures are supported, Every fix is listed in the description.

 

BLOCKS

  • Save and Load Structure Blocks now use the correct textures [MCPE-48224];
  • Chiseled and Cut Red Sandstone blocks’ undersides now use the correct texture [MCPE-20006];
  • Melons’ underside now use the correct texture [MCPE-31035];
  • Bee Nests and Beehives now correctly play wood sounds when placed [MCPE-53577];
  • Dried Kelp Blocks’ bottom texture now matches the other sides [MCPE-35476];
  • The carried Grass Block top texture now matches the sides;
  • Fixed Sandstone and Red Sandstone walls;
  • Lowered the amount of mipmap levels;
  • Fixed Cactus side texture disappearing when being viewed at shallow angles [MCPE-58764];
  • Various fixes related to the command completion screen:
    • Fixed ‘lit_blast_furnace’, ‘lit_furnace’ and ‘lit_smoker’ icons [MCPE-48042];
    • Fixed ‘lava_cauldron’ icon;
    • Fixed all ‘standing_sign’ and ‘wall_sign’ variants;
    • Fixed ‘tripwire’ icon;
    • Fixed ‘powered_repeater’ and ‘unpowered_repeater’ icons;
    • Fixed ‘powered_comparator’ and ‘unpowered_repeater’ icons;
    • Fixed ‘potatoes’ and ‘carrots’ icons;
    • Fixed ‘bamboo_sapling’ icon;
  • Cracked & Chiseled Nether Bricks now use the correct sounds;
  • Obsidian and Crying Obsidian can no longer be randomly rotated;
  • Nether Wart now uses the correct sounds (Pitch, volume and/or attenuation may still be incorrect).
_________________________________________________________________________

ENTITIES

  • Pillagers and Zombie Villagers now have the correct height [MCPE-42631];
  • Zombie Villagers, Vindicators and Pillagers no longer render the armor they’re wearing;
  • Shulkers are properly scaled now [MCPE-41736];
  • Tropical fish no longer have random rotations while flopping;
  • Baby Zoglins now have bigger heads [MCPE-65454].
_________________________________________________________________________

TEXTURES

  • Item Frame breaking particles no longer display black borders;
  • Fixed Pillager arms’ back texture (suggested by @LilDibbun) [MCPE-48628];
  • Cats, Pandas and Wandering Traders’ Spawn Eggs now match the others;
  • Fixed misplaced head layer on some Librarian Villagers [MCPE-47297];
  • Fixed Banner patterns’ transparency issues;
  • Fixed the following Banner patterns’ textures:
    • Per Bend;
    • Per Bend Sinister;
    • Per Bend Inverted;
    • Per Bend Sinister Inverted;
  • Several Nether Update items now match their Java Edition counterparts [MCPE-66085];
  • Fixed Phantom Eyes’ texture (suggested by @agentms_ via DM);
  • Fixed Phantom having two incorrectly visible pixels when under the effect of invisiblity;
  • Fixed Piglin’s texture;
  • Fixed Zombified Piglin’s texture;
  • Leather Helmets’ brown overlay is now properly positioned;
  • Strider’s left leg now uses a separate texture;
  • Fixed Snout pattern appearing in any highlighted banner [MCPE-70334];
  • Tweaked loom banner output preview [MCPE-65296];
______________________________________________________________________   

MODELS

  • Updated Cats and Ocelots’ models;
  • Corrected model for old Villagers from before 1.11;
  • Corrected model for Witches;
  • Fixed Drowned model;
  • Piglins & Zombified Piglins’ second layers are no longer overly inflated;
  • Piglins & Zombified Piglins no longer have gaps in their teeth [MCPE-83202];
  • Updated Strider’s model;
  • Hoglin model now matches Java Edition;
  • Capes no longer disconnect from the player’s body when running.
______________________________________________________________________   

ANIMATIONS

  • Fixed Wolf tail being disconnected from the body when sitting [MCPE-31121];
  • Tweaked hand position [MCPE-47877];
  • Made several tweaks to the player’s first person animations:
    • Tweaked hand position for skins with different arm heights [MCPE-48870];
    • Tweaked punching/mining animation for skins with different arm heights;
    • Tweaked hand position while holding maps;
    • Tweaked punching/mining animation with held maps;
    • Tweaked hand position for skins with different arm heights while holding two maps;
    • Tweaked hand animation for loading crossbows;
  • Made several tweaks to the player’s third person animations:
    • Tweaked punching/mining animation (more changes coming in a future update) [MCPE-47940];
    • Punching/mining animation no longer has a sudden cut in the end [MCPE-50236];
    • Punching/mining animation is once again affected by the direction the player is looking at [MCPE-54697];
    • The player model is now centered while swimming;
    • Punching/mining animation now uses the correct rotations when gliding;
    • Cape rotations now better match Java Edition;
    • Capes no longer clip through chestplates [MCPE-90996];
  • Drowneds now use the correct animation when holding items in the offhand [MCPE-37425];
  • Piglins now use the correct animation when attacking [MCPE-74089];
  • Piglins no longer detach their heads and torsos while dancing [MCPE-83828];
  • Corrected the bobbing animation for humanoid mobs (players included);
  • Elytra wings now have the correct positions while swimming and sleeping.
______________________________________________________________________   

PARTICLES

  • Fixed Campfire smoke size;
  • Added back transparency to Campfire smoke particles;
  • Campfire Smoke now only start fading after reaching a specific height;
  • Entities on top of bubble columns no longer produce white bubbles [MCPE-43881];
  • Conduit particles have been updated to match Java Edition;
  • Critical hit particles are no longer offset [MCPE-39599];
  • Critical hit particles are now closer how they look in Java Edition;
  • Explosion particles now match Java Edition.
_________________________________________________________________________

DEFAULT TEXTURES ONLY:

  • Added newer textures that were missing [MCPE-46125];
  • Minecart with Command Block’s inventory icon is now purple to match the Repeating Command Block;
  • Fixed all potion textures (including the unused ones) [MCPE-44210];
  • Fixed all leaves’ carried & opaque textures;
  • Adjusted lava animation speed [MCPE-46187];
  • Jungle Leaves once again correctly color the fruits in item form [MCPE-44116];
  • Updated textures for old Villagers and Zombie Villagers from before 1.11;
  • Fixed Lily Pads’ carried texture [MCPE-44206];
  • Fixed Large Fern & Double Tallgrass’ carried textures;
  • Tweaked Tallgrass, Fern & Vines’ carried textures (Can’t fully fix this one yet because of MCPE-53775);
  • Fixed missing pixel in Tallgrass carried texture;
  • Beds’ textures now match Java Edition;
  • Tipped arrows now have the correct colors;
  • Added updated textures for hoes [MCPE-46857];
  • Birch, Spruce, Acacia, Jungle and Dark Oak signs now have matching textures.
_________________________________________________________________________

CLASSIC TEXTURES ONLY:

  • Corrected Smithing Table texture [MCPE-44163];
  • Corrected Glass and Glass Pane texture [MCPE-23783];
  • Fixed Jungle Leaves’ carried & opaque textures;
  • Added old Shield texture (suggested by @Konerwhite);
  • The Honey Bottle texture now matches the other bottles;
  • Added original Crying Obsidian texture;
  • Regular Nether Bricks now match their variants’ colors;
  • The Nylium textures now match Netherrack;
  • The Nether Gold Ore texture now matches Netherrack.
 
 
If you think there is something I can and should fix, please contact me! You can either comment down here or DM me on Twitter!
My Twitter profile: @LateLagMC
 
Changelog
 
1.7.2 - Nether Hotfix

Brutes are here, and Fixed Vanilla already broke them! This hotfix will fix them and some more stuff!

MODELS

 

  • Capes no longer disconnect from the player's body when running;
  • Hoglins and Zoglins' tusks now use separate textures.

______________________________________________________________________

ANIMATIONS

  • Corrected the bobbing animation for humanoid mobs (players included);
  • Elytra wings now have the correct positions while swimming and sleeping;
  • A few more third person animation changes:
    • The player model is now centered while swimming;
    • Punching/mining animation now uses the correct rotations when gliding;
    • Cape rotations now better match Java Edition;
    • Capes no longer clip through chestplates [MCPE-90996].

______________________________________________________________________

PACK

 

  • The line "Fixed Sandstone and Red Sandstone walls" has been changed:
    • [NEW TEXT] Sandstone and Red Sandstone walls no longer use their side textures;
  • The line "Several Nether Update items now match their Java Edition counterparts" has been changed:
    • [NEW TEXT] Several Nether Update textures now match their Java Edition counterparts;
  • The line "Tweaked hand position" is now under the list of first person animation changes;
  • Updated Piglin model to match the new vanilla UV;
  • Updated Piglins' and Zombified Piglins' texture to match the new vanilla UV;
  • Updated Piglins' attack animation to accomodate the new animation changes from 1.16.20;
  • Piglins' attack animation no longer overrides others;
  • Updated Drowned geometry file to work in 1.16.20;
  • Reverted the changes to Piglins and Zombified Piglins' textures due to MC-186123 being marked as Works as Intended by the texture artist;
  • Removed the file 'piglin.entity.json', as it's no longer needed;
  • The text "I know someone reported this issue, but I couldn't find the ticket ¯\_(ツ)_/¯" has been replaced with the actual ticket number;
  • Removed some features due to them overlapping ones from the game:
    • [BLOCKS] Nether Wart now uses the correct sounds (Pitch, volume and/or attenuation may still be incorrect);
    • [MODELS] Piglins & Zombified Piglins' second layers are no longer overly inflated.

Installation

 

-Download the file and open it;
-Wait for Minecraft to import it;
-Enable it in the settings.

The pack supports both Vanilla AND Classic textures. Adjust the pack's resolution settings to change compatibility (Minecraft Classic Texture Pack can be downloaded from the Marketplace for free)

creator: https://twitter.com/LateLagMC

Downloads

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Posted : 13/08/2020 1:46 pm
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