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MCPE/Bedrock Hardmode+ (1.16) (The Lot Update)

McBedrock
(@mcbedrock1)
Illustrious Member Admin

Hardmode+ (1.16) (The Lot Update)

 

Only mob’s in 1.16 all the way to the beginning but the end mobs have been changed to be harder, hint the name of the Addon. So that means Village and Pillage and Nether Update have been the only ones changed so far and more will be changed in the future. Now onto the mob’s (also try the mob’s with different armour). There is another requirement that you must have hard difficulty one.

 

Before you start reading on i would like to say that this is still wip so dont expect it to be done and also i got this idea from Fundy.

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Some Mob Textures Have Changed

 

Panda:

XP: drop’s 5 XP

Health: 70

Move Speed: 0.3

Size: 1.15

Effect: Blindness

Attack: Panda’s always have a choice of attacking. They will attack first but then they will be given the choice to attack more. All together they do 32 damage.

 

Pillager:

XP: Drop’s 5 XP

Health: 70

Move Speed: 0.35

Size: 1.5

Effect: Blindness 

Damage: 20

 

Zombie Piglin:

XP: drop’s 5 XP

Health: 40

Move speed: 0.46

Size: 1.5

Effect: mining fatigue

Damage: 40 (might sometimes one hit, depends on the Armor)

 

Wandering Trader:

XP: 0

Health: 80

Move Speed: 0.4

Size: 0.5

 

Ravager: 

XP: 5

Health: 130

Move Speed: 0.1

Size: 2

Effect: Weakness

Damage: 24 (Might one hit sometimes, depends on the Armor)

 

Bee:

XP: 5

Health: 25

Move Speed: 0.6

Size: 1.5

Effect: Fatal Poison

Damage: 12 (will only attack once) (really hard when the bee is small)

 

Strider:

XP: 5

Health: 32

Move Speed: 0.32

Size: 1.5

 

Piglin:

XP: 5

Health: 32

Move Speed: 0.4

Size: 1.5

Effect: 30

Damage: 30 (will only attack when holding crossbow, that is a glitch) 

 

Zoglin:

XP: 5

Health: 70

Move Speed: 0.5 (that is fast just to say)

Size: 1.5

Effect: Blindness

Damage: 30

 

Hoglin:

XP: 5

Health: 70

Move Speed: 0.4

Size: 1.5

Effect: weakness

Damage: 30

 

Cod:

XP: 5

Health: 40

Movement speed: 0.8

Size: 0.9

They are scared of you so they will swim away from you at full speed.

 

Salmon

XP: 5

Health: 70

Movement Speed: 0.15

Size: 0.8

They are also scared of you.

 

Phantom:

XP: 5

Health: 125

Movement speed: 2.0

Size: 0.5

Effect: wither

Damage: 25

They are now really annoying and now they don’t burn in the daylight.

 

Pufferfish:

XP: 5

Health: 70

Movement speed: 0.1

Size: 0.7

Effect: Poison

Damage: 33

 

Turtle:

XP: 5

Health: 100

Movement speed: 0.9

Size:  2.0

 

Dolphin:

XP: 5

Health: 40

Movement speed: 0.9

Size: 2

 

Evoker:

XP: 5

Health: 25

Movemnt Speed: 0.3

Size: 0.8

Gives Effect: Bad Omen

Damage: 20

One shot you Diamond and below (I suggest you do you’re final blows quick and fast)

 

Vindicator:

XP: 5

Health: 50

Movement Speed: 0.3

Size: 0.9

Gives Effect Bad Omen

Damage; 19

One shot you iron and below

 

Vex:

XP: 5

Health: 10

Movement Speed: 0.2

Size: 1.5

Gives Effect: Weakness

Damage; 15

 

Bat:

XP: 0

HP: 10

Move Speed: 0.5

Size: 1

Effect: Poison

Damage: 10

 

Creeper:

XP: 5

HP: 20

Move Speed: 0.3

Size: 0.7

Effect: Fatal Poison

Damage: 6

 

Elder Guardian:

XP: 5

HP: 160

Move Speed: 0.4

Size: 0.7

Effect: Slow Falling

Damage: 25 

 

Zombie Villager: 

XP: 5

HP: 80

Move Speed: 0.4

Size: 1.5

Effect: Slowness

Damage: 24

 

Zombie:

XP: 5

HP: 60

Move Speed: 0.3

Size: 0.8

Effect: Poison

Damage: 30 (Always Holds A Iron Sword)

 

Wolf: 

XP: 5

Hp: 16

Move Speed: 0.4

Size 0.5

Effect: instant damage

Damage: 20

 

Wither Skeleton:

XP: 5

HP: 70

Move Speed: 0.5

Size: 0.8

Effect: wither

Damage: 4 (always holds a iron sword)

 

Wither (boss):

XP: 5

HP: 600

Move Speed: 0.1

Size: 0.8

Effect: Nausea 

Damage: 10

 

Witch:

Nickname: Stone Boi

XP: 5

HP: 100

Move Speed:  0.1

Size: 1.3

Effect: weakness

Damage: 10

 

Stray: 

XP: 5

HP: 60

Move Speed: 0.3 

Size: 0.8

Effect: Levitation

Damage: 20

 

Spider:

XP: 5

HP: 30

Move Speed: 0.4

Size: 0.5

Effect: poison

Damage: 15

 

Slime:

XP: 5

HP: 35

Move Speed: 0.2

Size: 2

Effect: speed

Damage: 7

 

Skeleton:

XP: 5

HP: 70

Move Speed: 0.3

Size: 0.7

Effect: mining fatigue 

Damage: 15

 

Silverfish:

XP: 5

HP: 16

Move Speed: 0,1

Size: 1.5

Effect: poison

Damage: 5

 

Sheep: 

XP: 5

HP: 60

Move speed: 0.3

Size: 0.7

Effect: weakness

Damage: 2

 

Rabbit: 

XP: 5

HP: 40

Move speed: 0.2

Size: 0.7

Effect: weakness

Damage: 5

 

Polar Bear:

XP: 5

HP: 70

Move Speed: 0.3

Size: 1

Effect: Poison

Damage: 10

 

Pig:

XP: 5

HP: 60

Move Speed: 0.3

Size: 1

Effect: weakness 

Damage: 15

 

Parrot:

XP: 5

HP: 4

Move Speed: 0.2

Size: 1.0

 

Cow:

XP: 5

HP: 40

Move Speed: 0.2

Size: 0.5

Effect: weakness

Damage: 10

 

Magma Cube:

XP: 5

HP: 40

Move Speed: 0.4

Size: 0.7

Effect: wither

Damage: 10

 

Irongolem:

XP: 5

HP: 70

Move Speed: 0.3

Size: 0.7

Effect: Slowness

Damage: 25

 

Husk:

XP: 5

HP: 40

Move Speed: 0.3

Size: 0.7

Effect: Hunger

Damage: 10 (always holds a iron sword)

 

Snowgolem:

XP: 5

HP: 10

Move Speed: 0.5

Size: 0.7

Effect: slowness 

Damage: 6

 

Boat!?!:

XP: 15??

HP: 30???

Move Speed: 0.5???

Size: 0.7!?!?

 

Chicken:

XP: 5

HP: 30

Move Speed: 0.3 

Size: 0.8

Effect: nausea

Damage: 10

 

Blaze:

XP: 5

HP: 40

Move Speed: 0.2

Size: 0.7

Effect: wither

Damage: 20

 

Cave Spider: 

XP: 5

HP: 30

Move Speed: 0.5 

Size: 0.7

Effect: Fatal Poison

Damage: 15

 

Mooshroom:

XP: 5

HP: 40

Move Speed: 0.2

Size: 0.5

Damage: 20

 

Snowball:

Power: 2.0

Gravity: 0.04

 

Dragon Fireball: 

(Texture has changed again)

Power: 3.0

Explode:

Power: 1

Spawn mob: endermite 

 

Fireball:

(Texture has changed again)

Power: 2.0

Explode:

Power: 1

Spawn Mob: Ghast (this will cause a lot of trouble)

 

Small Fireball:

(Texture has changed again)

Power: 2.0

Gravity: 0.1

Explode: 

Power: 3

Spawn Mob: Blaze

Some Tip’s:

I suggest you get an enchanted bow, shield, trident, effects and tipped arrow’s to make you’re troubles easy.

leather Armor:

Leather Armor is the worst in this so don’t get this I would go straight to iron if I was you because most of the mobs that have changed can one hit you. Ravager’s and Piglins can one hit you.

Chair Armor:


Mob’s can still one hit you with chain Armor so yeah skip to iron again and you might be fine. Ravager’s and Piglins can one hit you.

Iron Armor:


Only one mob can one hit you which I am sure it’s the zombie pigman or Piglin, I’m not sure but now you able to defeat some of the mobs easy as pie. Piglins can one hit.

Gold Armor:


Wow, Wow, Wow skip this because you will die instantly from I think all of them and the Armor will break easy and you should go and find diamonds. Ravager’s and Piglins can one hit you.

Diamond Armor:


You are know reaching what I call a epic games moment we’re you can survive longer then you’re sibling who is still wearing that stupid iron Armor. You can beat all of the mobs but you’re parent’s might have netherite Armor.

Netherite Armor:


Netherite Armor now I call it easy. You can find netherite easy just by using bed’s and now you’re reached the level of master and you can now go and beat the dragon so yeah, there is probably nothing I could say more,

Thank you for reading this and I hope you enjoy this.

 
Changelog

Version 1.0.6

1. Added almost all of the mobs

2. Balanced some of the mobs

3. New logo

4. Changed some mob textures

5. Added Effects to the mobs

Installation

 

IOS: When you had download the file you want to get the app called document and then when it has downloaded you want to rename the mcpack text and replace it with zip. Once down share it to files then tap on the file once it has opened then look for the rp (resource pack) and bp (behaviour pack) upload them to the correct areas in the minecraft pe file.

 

Downloads

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Topic starter Posted : 24/09/2020 8:00 pm
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