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A Minecraft Java Edition Release

Today we're releasing 1.14.3, a release that tweaks some gameplay features and addresses bugs found in 1.14.2. We also plan on releasing a 1.14.4 to address further issues, but for now, please enjoy the new update!


Items can now be repaired by crafting them together again
Reverted the enchanting system to how it was before 1.14

Torches, lanterns and pressure plates can now be placed on glass panes and iron bars

Lanterns can now be attached below iron bars and glass panes

Saturation is no longer required for the "How did we get here?" advancement

You can now turn off raids with '/gamerule disableRaids true'

Patrol changes:

Vindicators are no longer part of patrols

Doubled the minimum time to spawn from 5 + (up to 1) minutes to 10 + (up to 1) minutes

Patrols no longer spawns if the block light level disallows monster spawning

Patrols are now allowed to spawn in any biome except mushroom biomes

Villagers that are panicking now have a bigger chance of spawning Iron Golems, assuming they can occasionally work and sleep

"Last slept" and "last worked" is now saved properly for Villagers

Farmers now spend more time farming when they are working

Farmers can now always give away food even if other villagers don't need it

Improved performance

Fixed bugs


MC-47699 - Blazes are able to see a player through blocks

MC-72390 - Rcon is not thread-safe

MC-74407 - Villager inventories can get into a state where villagers cannot do anything useful

MC-93892 - Fire/Flame arrows and fireballs set player on fire even when blocking with shield

MC-110004 - Enderman/blaze don’t drop experience when hit with splash/lingering potion

MC-123836 - Double blocks aren’t loaded in structures

MC-124170 - Performance issue with particles causing lag

MC-129491 - Advancement location trigger works inconsistently for structures added in 1.9 or later

MC-138053 - Gamerule spectatorsGenerateChunks being false prevents chunks from being loaded

MC-139257 - Server crash on reload when worldborder is modified.

MC-141301 - Illager patrols spawning on blocks mobs shouldn’t spawn on, such as slabs, carpets, stairs, etc.

MC-142360 - Pillagers patrols can spawn pillagers on top of trees inside a leaf block

MC-143369 - Wandering trader text implies trades refresh

MC-144107 - Miscalculation of camera position in windowed mode on Linux

MC-144507 - The legs on cats clip through to the top of the model

MC-144929 - When there is water above a water source, other water sources adjacent to the water source flow outwards

MC-145863 - Villagers breed even if there are not enough beds

MC-146433 - Double Chest does not display custom name

MC-146835 - Illager captain spawned from raids will still give the bad omen effect to its killer, causing raids to never end

MC-147619 - Foxes that trust a player will still avoid wolves and other players they’re angry towards instead pursuing them

MC-147851 - Villagers frequently run right into mobs they’re “trying” to avoid

MC-148600 - Zombie pigmen will spread their anger forever if they can continously respawn

MC-148610 - Hostile mobs spawning on top Trapdoors, Glowstone and Sea Lanterns

MC-148986 - Low-tier enchants from lv.30 standard enchanting setups

MC-149372 - Game crashes when opening a 1.13.2 world

MC-149443 - Iron golems spawn too often

MC-149518 - Skylight appearing under blocks

MC-149877 - Baby foxes suffocate when jumping under blocks

MC-150319 - I can’t load up my minecraft world after doing /kill

MC-150401 - Chickens suffocate if jumping while under a solid block

MC-150954 - Pillager Patrol spawn is way off. Spawning too close to each other, in odd biomes, and too frequent.

MC-151079 - An employed villager quickly becomes unemployed and employed when he works, even if his workstation has not been deleted.

MC-151084 - Chunk rendering is slow and random in 1.14.1 (pre 1)

MC-151144 - Hostile mobs in lazy chunks no longer count towards mob cap, breaking mob switches

MC-151185 - Game crash after breaking villager point of interest

MC-151337 - Mob spawn rate too high

MC-151346 - Crash while F3 menu tries to access tags while /reload-ing

MC-151395 - Farmers create Bread ONLY when they pick up at least 3 wheat AT ONCE

MC-151566 - Pillagers patrols can spawn outside world border

MC-151710 - Enties not functioning in forceloaded chunks

MC-151753 - More than one raid can happen in a village

MC-151771 - Villagers don’t try to run away from zombie villagers

MC-151772 - Mob cap in the hundreds to over 1000 per player.

MC-151802 - Spawning causes massive TPS CPU load on a flat world.

MC-151989 - Players in Survival do not get Dolphins Grace effect if Dolphin cannot path to Player

MC-151995 - Patrol Leaders spawning without banner

MC-152044 - Baby trader llamas disappear immediately

MC-152053 - High client-side lag when pistons activate

MC-152228 - Can not /summon trader llama

MC-152542 - Resource Warning “Codepoint ‘1ed0’ declared multiple times in minecraft:textures/font/accented.png”

MC-152638 - Villager trade GUI does not close when a major change happens to the Villager, leading to free trades and quick stock refreshing

MC-152810 - Cat’s natural spawning causes Null Pointer Exception

MC-153221 - dragon fireball causes FPS to crash

MC-153222 - Broken/Incorrect recipe files cause a data pack not to load with nothing in log

MC-153470 - Language map does not close internal ‘en_us.json’ file after reading

MC-154000 - When dispenser places shulkerbox it decreases its stack twice.

MC-154080 - Wandering Trader trade GUI does not close when the Wandering Trader changes dimensions allowing you to trade infinitely

MC-154081 - Opening survival inventory when opening world crashes game

MC-154092 - Zombie Pigmen lose aggro even when they’re in range and have a line of sight

MC-154239 - NPE server crash when painting entities spawned with mob spawn eggs are saved

MC-154328 - The Village Siege (Zombie Siege) never happens

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Topic starter Posted : 24/06/2019 12:13 pm