9th June 2021
Bedrock News
263 15

PLEASE READ before participating in the Minecraft Beta: 

  • Joining the beta will replace your game with a work in progress version of Minecraft 
  • You will not have access to Realms and will not be able to join non-beta players while you’re previewing the beta
  • Any worlds played while in the beta cannot be opened in previous versions of the game so please make copies of worlds to prevent losing them 
  • Beta builds can be unstable and are not representative of final version quality 
  • The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions

It’s time for another Caves & Cliffs beta update! Please continue to leave us your feedback in the threads at aka.ms/CavesCliffsFeedback, and search and reports any new bugs you may encounter at bugs.mojang.com.

Features and Bug Fixes


  • Candles are now available in the game!
  • Can be placed in clusters up to four and lit using Flint & Steel
  • Try putting one on a Cake and make a wish!
  • Candles can be crafted using a Honeycomb and String
  • Combine with dye on a crafting grid to craft different colored Candles


  • Falling Anvils and Stalactites now deal damage to mobs when landing in liquid
  • Fixed a bug where players going through Cobwebs would take fall damage before hitting the ground (MCPE-121550)
  • Descending through Powder Snow with touch controls now uses the same button as descending through Scaffolding
  • Vanilla Parity: Empty Buckets can no longer be used to collect Fish


  • Axolotls now only spawn in complete darkness
  • Iron Golems and Evokers are no longer sometimes aggressive on Peaceful difficulty (MCPE-47012)
  • Glow Squid now darkens to match the surrounding light level when hurt (MCPE-121754)
  • When Goats are performing a ram attack, mobs will no longer retaliate against the Goats (MCPE-129619)
  • Fixed a warning that could appear in splitscreen when encountering Guardians

Character Creator

  • Featured item thumbnails now remain within the featured items window
  • The “Choose New Skin” button now shows up even when there is no imported custom skin (MCPE-128971)
  • The “Choose New Skin” button no longer disappears after selecting the slim custom option
  • Fixed an issue that was causing the player’s head to not animate properly with emotes (MCPE-126902)

Known Issues

  • Using a fire charge to light objects (such as candles) may cause a crash

Technical Updates


  • Fixed experimental ‘query.target’ to work on client-side queries

Data Driven Blocks

  • Updated documentation for ‘BlockUnwalkableComponent’


  • Players will now be given a content error when custom recipes are invalid
  • Renamed “minecraft:scaffolding_climber” to “minecraft:block_climber”, it now processes climbing both Scaffolding and Powder Snow

NPC Dialogue

  • Content creators can now create multi-page dialogues with branching narrative for NPCs using the ‘/dialogue’ command and dialogue JSON files

GameTest Framework (Experimental)


  • Renamed ‘World.event.weatherChanged’ to ‘World.event.changeWeather’
  • Added event ‘World.event.addEffect’ – Fires when an effect is applied to an entity.
  • Added event ‘World.event.createEntity’ – Fires when an entity is added to the world.
  • Removed function ‘World.addEventListener’
  • Changed function ‘getDuration()’ to property ‘duration’
  • Changed function ‘getAmplifier()’ to property ‘amplifier’
  • Added property ‘displayName’ – Gets the display name of the effect

source: https://feedback.minecraft.net/hc/en-us/articles/4402696446989

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