MINECRAFT POCKET EDITION/BEDROCK 1.17.20.21 CAVES & CLIFFS Beta Released

30th June 2021
Bedrock News
193 20

PLEASE READ before participating in the Minecraft Beta: 

  • Joining the beta will replace your game with a work in progress version of Minecraft 
  • You will not have access to Realms and will not be able to join non-beta players while you’re previewing the beta
  • Any worlds played while in the beta cannot be opened in previous versions of the game so please make copies of worlds to prevent losing them 
  • Beta builds can be unstable and are not representative of final version quality 
  • The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions

It’s time for another Caves & Cliffs beta update! Please continue to leave us your feedback in the threads at aka.ms/CavesCliffsFeedback, and search and reports any new bugs you may encounter at bugs.mojang.com.

Features and Bug Fixes 

Commands 

  • Fixed a crash that could occur if a structure was placed with a command in an unloaded area, and that structure was deleted  

Graphical 

  • Fixed text from signs drawing on maps when RTX is on  

Items 

  • Clock and Compass items no longer function in the Recipe Book (MCPE-36354)  

Structure Blocks 

  • Added Corner mode to Structure Blocks, which is used with Save mode’s Detect button to automatically set the area you want to save  
  • Fixed tamed Wolves being transparent on the Structure Block screen  

Technical Updates 

GameTest Framework (Experimental) 

  • Renamed helper method worldLocation(location : BlockLocation) to worldBlockLocation(location : BlockLocation) 
  • Renamed helper method relativeLocation(location : BlockLocation) to relativeBlockLocation(location : BlockLocation) 
  • Added helper method worldLocation(relativeLocation : Location) : Location – From a Location with coordinates relative to the GameTest structure block, returns a new Location with coordinates relative to the world 
  • Added helper method relativeLocation(worldLocation : Location) : Location – From a Location, returns a new Location with coordinates relative to the current GameTest structure block 
  • Added helper method spawnWithoutBehaviorsAtLocation(entityIdentifier : string, location : Location) : Entity – Spawns an entity at a location without any AI behaviors 
  • Added helper method rotateDirection(direction : Direction) : Direction – Rotates the given direction relative to the GameTest structure rotation 
  • Added helper method getTestDirection() : Direction – Returns the direction the GameTest is facing based on its structure rotation 

Commands 

  • Commands ran through animations now will run in the order defined in animation files on all platforms, including Realms  
  • Commands or structures being placed in a loaded area that is only partially loaded by a ticking area will now be considered loaded if the required chunks are loaded  

source: https://feedback.minecraft.net/hc/en-us/articles/4404090095885

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