4th August 2021
Bedrock News
295 26

PLEASE READ before participating in the Minecraft Beta: 

  • Joining the beta will replace your game with a work in progress version of Minecraft 
  • You will not have access to Realms and will not be able to join non-beta players while you’re previewing the beta
  • Any worlds played while in the beta cannot be opened in previous versions of the game so please make copies of worlds to prevent losing them 
  • Beta builds can be unstable and are not representative of final version quality 
  • The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions

We have another Bedrock Beta update today, and we’ve fixed a bunch of bugs!  

Please send us your feedback in the threads at https://aka.ms/CavesCliffsFeedback, and search and report any new bugs you may encounter at https://bugs.mojang.com.  

Features and Bug Fixes

Stability and Performance

  • Fixed several crashes that could occur during gameplay
  • Fixed a crash that could sometimes occur when downloading large Marketplace worlds


  • Text to Speech now correctly reads item names in the inventory
  • Inventory grid slots are no longer double counted for Text to Speech focus controls


  • Light blocks are now visible when holding another, and also show brightness value (MCPE-123249)
  • Fixed Light Block not being removed when left-clicking it while holding a Light Block (MCPE-123258)
  • Fixed Light Block brightness not being adjustable when right-clicking it (MCPE-123387)
  • Fixed Light Block hitbox issue (MCPE-135277)
  • Fixed Barrier Block being destructible whilst not holding a Barrier Block
  • Boats now disappear from inventory correctly after placing it on water in Survival mode (MCPE-136445)

User Interface

  • Text to Speech for chat setting once again correctly narrates chat messages (MCPE-129901)
  • Sidebar strings are now localized properly when a new language is loaded or the current language changes
  • Updated the Achievements button and moved from the Profile screen to the Main Menu and Pause screens
  • Enabled new achievements screens for VR (not including PSVR)

Vanilla Parity

  • Eating Chorus Fruit while gliding no longer deals fall damage to the player (MCPE-112621)
  • Fixed an animation parity issue with Skeletons not using both arms to hold their Bows (MCPE-670)


  • Fixed an issue where mobs would sometimes render with incorrect geometry when viewed from the Structure Block preview window (MCPE-95183)
  • Experimental Features: Wither can now be spawned on negative heights (MCPE-125270)
  • Ghasts no longer spawn in less than 5x4x5 area (MCPE-133687)
  • Magma Cubes no longer spawn in less than 3x3x2 area (MCPE-46540)
  • Medium Magma Cubes now have a larger hitbox (MCPE-132159)
  • Shulker boxes now remain in Dispensers when dispensed at world limit (MCPE-130085)


  • Unicode font now correctly highlights on Signs with glowing text (MCPE-130072)
  • Waterlogged blocks no longer occasionally turn into ghost blocks (MCPE-136537)
  • Pumpkins placed facing South, East, or West now can now be used to trade with Villagers if they were mined with Silk Touch tools (MCPE-105540)
  • More Candles can no longer be added to Candles placed without any support block (MCPE-130810)


  • Sky no longer renders through walls of a large enclosed area when using fog

Technical Updates

EDU / Chemistry

  • New chemistry material reductions can be defined in the JSON files
  • Chalkboards now appear consistently when being placed


  • The ‘/clone’ command now copies signal strength for Levers and Redstone Dust
  • The ‘/structure’ command can now specify a <to: x y z> position argument with y below 0 as long as it is equal or above the minimum height for that dimension
  • Added functionality for Intellisense options: “d” and “default” in the gamemode command selector
  • Minecart with Command Block can now use the self selector (@s) in its commands to target itself (MCPE-60126)
  • The “/time set” command now sets the correct time and day when specifying a time above 24000 or below the current time (e.g. “/time set 0” sets the day to 0, “/time set 28000” sets the day to 1), and “/time” can now set or add to a negative world time (MCPE-43394)


  • Updated documentation formatting for item components
  • Using water buckets to collect fish has been version locked to prevent breaking old world templates


  • Fixed the ability to add launch point positional offset for projectiles spawned with the ‘spawn_entity’ component
  • Fixed the ability to add angular offset to launch vector for projectiles spawned with the ‘spawn_entity’ component
  • Fixed offset not working for projectiles summoned through an interaction
  • Fixed projectile ‘angleoffset’ value only reflected if shooter is riding another entity
  • Fixed rotation of projectile launchpoint around a mob when projectile offset specified


  • Fixed ‘query.item_remaining_use_duration’ having improperly scaled or inverted results (This is to fix a Versioned Change as of engine version 1.17.30)
  • Added ‘query.facing_target_to_range_attack’, which returns whether or not the queried actor’s ‘minecraft:behavior.ranged_attack’ goal is currently running

Molang Documentation

  • Improved Molang documentation related to experiments
    • Experimental queries and language expressions now list which experiment(s) they require to be available
  • Versioned Changes are now detailed in the documentation, starting with the ‘query.item_remaining_use_duration’ fix

source: https://feedback.minecraft.net/hc/en-us/articles/4406445924237

Comments are closed.