18th August 2021
Bedrock News
168 21

PLEASE READ before participating in the Minecraft Beta: 

  • Joining the beta will replace your game with a work in progress version of Minecraft 
  • You will not have access to Realms and will not be able to join non-beta players while you’re previewing the beta
  • Any worlds played while in the beta cannot be opened in previous versions of the game so please make copies of worlds to prevent losing them 
  • Beta builds can be unstable and are not representative of final version quality 
  • The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions

It’s time for another Bedrock Beta update! Please continue to send us your feedback in the threads at https://aka.ms/CavesCliffsFeedback, and search and report any new bugs you may encounter at https://bugs.mojang.com.

Experimental Features


  • Fixed incorrect position when dismounting at a negative world height (MCPE-136622)

Features and Bug Fixes


  • Cartographers will now only give maps to undiscovered monuments (MCPE-29375)


  • Enchanting Table’s enchantment probability is now weighted (MCPE-101588)

Vanilla Parity

  • Fixed Barrier Block hitbox missing when not holding a Barrier Block (MCPE-137646)
  • Fixed Barrier Blocks not blocking projectiles (MCPE-137646)
  • Fixed Barrier Blocks not blocking player interaction with blocks behind them
  • Shulker Boxes now drop their contents when destroyed as an item (MCPE-129470MCPE-87877)
  • Bows and Tridents are now held more similarly to Java Edition (MCPE-126717MCPE-44418)
  • Grass and water block tint colors are no longer slightly randomized with noise
  • Abandoned villages are now far rarer, more closely matching the Java Edition (MCPE-71769)


  • Fixed a bug that could cause the Trident, Shield, and Crossbow to render incorrectly when an additional player is connected over the internet using a Marketplace skin (MCPE-118358)
  • Fixed a bug which could cause the Spyglass to appear as if it’s being thrown when using a custom skin (MCPE-127498)
  • Fixed emissive light propagation in ray tracing mode by increasing irradiance cache sample size (MCPE-135157)
  • The hotbar is no longer too dark when anti-aliasing is increased (MCPE-54213)
  • The crosshair no longer flickers during multiplayer sessions (MCPE-123918)


  • Replaced loading bars with new loading spinner in the Marketplace

User Interface

  • Fixed the hotbar being misaligned with XP bar by 1 pixel (MCPE-46975)
  • Using the touch interface, holding the output slot on the Stonecutter or Loom will now rapidly craft items (MCPE-128423)
  • Fixed an incorrect popup when attempting to activate a pack with a missing dependency (MCPE-130978)
  • Fixed translation issues for some keys containing upper case letters

Technical Updates


  • Animations and events defined in Behavior Packs can now run commands that require cheats without the player enabling cheats (such as setting certain rules with the /gamerule command)


  • “potion.prefix” and “potion..postfix” potion string resources have been renamed to “potion..name”
  • Potion name string resources have been changed so there are separate “Splash” and “Lingering” string resources
  • The old style of using “potion.prefix” and “potion.*.postfix” is still supported

User Interface

  • Content warning message now informs the user of issues with their language file if the format is invalid

source: https://feedback.minecraft.net/hc/en-us/articles/4407359965837

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