MINECRAFT POCKET EDITION/BEDROCK 1.19.20.22 Beta & Preview Released

13th July 2022
Bedrock News
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Posted: 13th July 2022

Information on the Minecraft Preview and Beta: 

  • These work-in-progress versions can be unstable and may not be representative of final version quality
  • Minecraft Preview is available on Xbox, Windows 10/11, and iOS devices. More information can be found at aka.ms/PreviewFAQ
  • The beta is available on Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions 

Here’s a list of what is new in this week’s Minecraft Preview and Beta! As always, please search and report any bugs you may find at bugs.mojang.com and send us your feedback.

Features and Bug Fixes

Spectator Mode (Experimental)

  • Removed emotes functionality while in Spectator Mode
  • Spectators’ heads are now properly rendered as semi-transparent
  • Character Creator head items (hats, hoods, helmets, etc.) are now properly rendered semi-transparent while in Spectator mode
  • Capes and animated back items are no longer rendered while in Spectator mode (MCPE-156929)
  • Spectators can no longer use or get affected by portals (MCPE-156684)

Allay

  • Allays can now pick up and drop items at their owner when in a Boat (MCPE-156377)
  • Allay can now always pick up dropped Scaffolding blocks (MCPE-157512)
  • Allay now correctly stops dancing when music from Jukebox ends
  • Allays now look at targets such as players (MCPE-158222)

Blocks

  • Bells can no longer catch on fire or be destroyed by fire
  • Sculk Catalysts now play the blooming sound effect when blooming (MCPE-153562)
  • Sculk Catalysts do not spread Sculk anymore on players’ death if the Keep Inventory gamerule is set to True (MCPE-157884)
  • Sculk Catalysts do not get covered in Sculk Veins anymore if a mob dies on top of them

Commands

  • Improved the performance of the locate biome command to mitigate stalls on the server while searching for a biome that is far away (MCPE-157609)

Deep Dark

Ancient Cities

  • The secret door that leads to the Redstone room in the center of an Ancient City now opens/closes properly (MCPE-156718)

EDU

  • Fixed a crash that occurred when swapping inputs to the Material Reducer by disabling input swapping. Players must now remove input before adding new input

Fireball Entity

  • Modified the json entity file so that it also contains projectile damage in addition to the explosion and fire damage (MCPE-153740)

Gameplay

  • Fixed x-ray vision when Top Snow falls on top of player so it now behaves as a solid block when Top Snow covers player’s vision (MCPE-150709)

General

  • Fixed the Add Server feature not saving IPV6 addresses (MCPE-66233)

Items

  • Lava in Buckets will no longer disappear when failing to be placed or dispensed into partial blocks (MCPE-50664)
  • Items with the item_lockcomponent can no longer be placed in Item Frames or Armor Stands (MCPE-138479)
  • Fixed an issue where some items with durability would fail to be created from the Creative inventory

Marketplace

  • Implemented new Marketplace error screen art and messaging

Mobile Controls

  • Fixed an issue where players were not able to hover over UI elements inside a scroll view if a portion of it fell outside of the view when using mouse + keyboard on iOS. This was a result of the scroll view auto focusing onto the nearest non-clipped element
  • Fixed a crash that could occur when a connected devices, like gamepads, were missing

Mobs

  • Allays and Bees no longer get stuck in non-full blocks (MCPE-155777)
  • Fish do not shake anymore when placed in an isolated water block
  • Fixed a bug that caused Wolves to spawn red when summoned with entity_born or on_tame events
  • Fixed an issue where enchantments on ranged weapons on mobs were not being applied (MCPE-113623)

Witch

  • Fixed a bug that could cause Witches to stop spawning. The Witch Hut structure is now set as a surface spawner for Witches (MCPE-60552)

Performance and Stability

  • Fixed a crash that was caused by a Villager changing its profession while trading. The Trade screen will now close if the Villager changes professions mid trade

Sculk Sensor

  • Sculk Sensors can now also detect Bees, Chickens, Allays, Phantoms, and Ender Dragons flying (MCPE-153725MCPE-154055)
  • Sculk Sensors can now emit the whole range of Redstone signal strengths, based on the distance a vibration has been emitted at. Previously, the output was either 1, 15 or even
  • Vibration particles are now always oriented towards the target Sculk Sensor (MCPE-156648)

Stability and Performance

  • Timeout when connecting to a multiplayer game has been reduced from 180 to 90 seconds
  • Fixed a crash that could occur when Pistons were extending or retracting near moveable blocks and Arrows

User Interface

  • Hover text for can_place_on blocks for items in inventory is now in a consistent order between game saves (MCPE-153516)
  • Removed the controller settings tab for Oculus

Vanilla Parity

  • Sounds of the Smithing Table when a Villager is working are now the same as sounds when the player uses the table (MCPE-79716)
  • Fixed volume level of Amethyst step chime sound when walked on by a mob

Blocks

  • Amethyst Block has been renamed to “Block of Amethyst” (MCPE-125821)

Mobs

  • The Ender Dragon can no longer destroy Crying Obsidian, Respawn Anchor, Light, Deny, Allow, Border, and Jigsaw blocks (MCPE-158343)

Sculk Sensor

  • Sculk Sensors no longer detect Boats staying still in water (MCPE-155368)

Technical Updates

Account Suspensions

  • Fixed a bug where suspended accounts could not play local worlds or navigate the menus on Xbox platforms

Actor Properties

  • Added new Molang had_component_group to allow calculating appropriate default values from previously saved entity data
  • Renamed ‘actor_property’ and ‘has_actor_property’ Molang queries to ‘property’ and ‘has_property’. Also renamed ‘set_actor_property’ to ‘set_property’
  • Update ‘set_property’ to only allow changing properties on the local actor rather than some other target

Experimental Technical Features

General

  • Blocks with their render_methodcomponent set to double_sided now have their back faces properly rendered

source: https://feedback.minecraft.net/hc/en-us/articles/7647851092237

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