20th July 2022
Bedrock News
72 7

Information on the Minecraft Preview and Beta: 

  • These work-in-progress versions can be unstable and may not be representative of final version quality
  • Minecraft Preview is available on Xbox, Windows 10/11, and iOS devices. More information can be found at aka.ms/PreviewFAQ
  • The beta is available on Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions 

Here’s a list of what is new in this week’s Minecraft Preview and Beta! As always, please search and report any bugs you may find at bugs.mojang.com and send us your feedback.

Features and Bug Fixes

Accessibility Features

  • D-Pad Left can now be held down again to move the cursor left in menus (MCPE-155976)


  • Reduced Sculk Catalyst experience drop from 20 to 5
  • Mangrove Log, Mangrove Wood, and Stripped Mangrove Wood can now be used to craft a Campfire with Charcoal (MCPE-157271)

Deep Dark

  • Ancient Cities have more frequent Sculk Patch generation (MCPE-154229)
  • Sculk Patch Features can now be placed on additional block types (MCPE-156669)


  • Player textures and UI elements should no longer turn pink after playing for an extended period time on highly populated servers (MCPE-105487)
  • Instantaneous effects (Potions, Tipped Arrows) can no longer be applied to dead mobs and players
  • Player no longer takes damage from entering a Nether portal if it is placed at Y=-21 or below (MCPE-154888)


  • So Below music track now plays in Basalt Deltas (MCPE-70890)
  • Fixed an issue where scores on scoreboards were not being ordered properly (MCPE-141427)


  • Fixed a bug where fishing hooks would drop loot when killed with the /kill command (MCPE-142329)


  • Fixed a bug causing baby mobs with the minecraft:behavior.sleep goal to have a shrunken hitbox (MCPE-46040)
  • Allays and Bees are now less likely to get stuck in non-full blocks (MCPE-155777)
  • Wardens can now detect a player sneaking on top of a Sculk Sensor (MCPE-155804)
  • Warden can now let itself fall up to 20 blocks down, instead of just 3 (MCPE-158304)
  • Allays can now pick up armor pieces with a different durability than the one they are holding (MCPE-158339)


  • Player’s Soul Speed is now properly activated and de-activated on Soul Sand (MCPE-157152)
  • Fixed a bug causing health_boost to display incorrect health values, causing the player to turn invisible and unable to interact with the world on dying

Stability and Performance

  • Fixed a bug which could cause mobs to not load into the world if their saved y-position was greater than or equal to 25


  • When trading, the Villager plays the correct sound based on the item in the input slot (MCPE-152555)

Vanilla Parity

  • Skulls in Ancient Cities now better match the orientation they have in Java Edition (MCPE-153547)
  • Goat Horn sound is now placed in the Jukebox/Note Blocks sound category in Settings (MCPE-154885)

Technical Updates


  • Enable event filters in the root definition to be evaluated independent of sequence or randomize when a format_version of 1.19.20 or higher is specified

Stability and Performance

  • Fixed a crash when exploring multiple categories in Marketplace on Xbox and PlayStation

Experimental Technical Features

GameTest Framework

  • System Events
    • Added event beforeWatchdogTerminate– Shuts down the server when a critical scripting exception occurs (e.g. script hang). Can be canceled to prevent shutdown
    • Added enum WatchdogTerminateReason– Specifies the reason for watchdog termination
    • Added new properties to propertiesfor watchdog configuration on Bedrock Dedicated Server
      • script-watchdog-enable-exception-handling– Enables watchdog exception handling via the events.beforeWatchdogTerminate event (default = true)
      • script-watchdog-enable-shutdown– Enables server shutdown in the case of an unhandled watchdog exception (default = true)
      • script-watchdog-hang-exception– Throws a critical exception when a hang occurs (default = true)


  • Removed the component minecraft:unwalkable
  • Renamed ‘minecraft:explosion_resistance’ to ‘minecraft:destructible_by_explosion’ and restructured the component to be either defined as a boolean or as an object
    • Setting the component to true will give the block the default explosion_resistance and setting it to false will make the block indestructible by explosion
    • Setting the component as an object will let users define the resistance of the block to a base explosion

source: https://feedback.minecraft.net/hc/en-us/articles/7814091998989

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