Minecraft Pocket Edition/Bedrock BETA Released!

12th July 2019
Bedrock News
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PLEASE READ before participating in the Minecraft Beta:

Joining the beta will replace your game with a work in progress version of Minecraft
You will not have access to Realms and will not be able to join non-beta players while you’re previewing the beta
Any worlds played while in the beta cannot be opened in previous versions of the game so please make copies of worlds to prevent losing them
Beta builds can be unstable and are not representative of final version quality
The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions 


Fixed several crashes that could occur during gameplay
Fixed a crash that could occur while downloading multiple marketplace items at the same time on some iOS devices 
Fixed a drop in performance when flying with elytra in The End
Fixed a crash that could occur when Villagers tried to pathfind 
Fixed a crash that could occur when exiting the game after a multiplayer session 
Fixed a crash that could occur when trying to join a server 
Fixed a crash that could occur when using a Phantom spawn egg on a mob spawner block 
Fixed a crash that could occur when loading in Ocean Monuments 


Corrected the arm movement on Oculus Rift immersive mode 
Fixed various text to speech reader issues
Chat instructions no longer appear on screen each time the player travels through a portal (MCPE-45073)
Fixed the spacing of some of the menu buttons
Fixed sneaking while sleeping bug
Fixed the positioning of several held items
Fixed the hand placement for various Marketplace skins when holding an item 
Structure block wireframe toggle now properly hides and shows the wireframe
Fixed zombie pigman sword position 
Fixed camera position when the player sleeps
Fixed elytra position for Marketplace skins that don’t use the standard humanoid model 
Structure block load mode now has include entities and remove blocks options
Players no longer lose items when moving stacks of items into a cartography table
Fixed some text characters with accents showing up as spaces instead (MCPE-47908)
Fixed hand position when switching from item to bare hand in first person
Adjusted position of player arms while holding maps for certain Marketplace skins with short and long arms 
Fixed an issue where using Education Edition in a world would also change the menus and options (MCPE-47952) 


Fixed issues related to unloaded chunks that could appear in Realms and Local worlds (REALMS-1553)
Fixed an issue where the player could get stuck in the loading screen when trying to join a world or use a nether portal (MCPE-44816)
Leaves collected with silk touch now stack correctly with other leaves of the same type (MCPE-32347)
Parrots now sit correctly on a player’s shoulder when passing by 
Jukeboxes now stop playing music after being broken
Wither health bar no longer disappears during the fight if the player moves away (MCPE-40881)
Fixed the default recipe for beds
Joining a Realm through the ‘joinable friends’ list now loads the Realms UI rather than the normal multiplayer UI (MCPE-47731)
Eating when using a nether portal can cause the player to teleport to a random location (MCPE-39147) 


Foxes no longer run away from players that are sneaking
Foxes no longer run away instead of being tempted 
Foxes now move at the same speed in Bedrock and Java 
Added back the blue effect from Charged Creeper to Wither shield 
Foxes are no longer tempted by the player holding food 
Breeding two red Foxes in a snowy biome now makes a red Fox baby 
Fixed Fox nap goal cooldown 
Foxes no longer drown themselves while trying to catch and eat fish 
Villagers can now reach their job sites correctly (MCPE-47884)
Trusted Foxes now correctly lose aggro after getting revenge


Horizontal wood blocks now drop the correct version of block
TNT can now crafted from red sand as well as normal sand

User Interface

Fixed duplicated ‘Sign In’ messages that were overlapping
Removed duplicated download progress bar 

Add-Ons and Script Engine

Blocks no longer stutter while falling when a script uses getBlocks 
Scripting: Ticking areas now have a property showing whether they are fully loaded or not 
Custom rideable entities now show the correct action hint when added

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