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MCPE/Bedrock Stormilla ( Large Vanilla+ Pack ) [ UPDATE 2.7 ] [ NEW ADDED BLOCKS for 2.7! ]

McBedrock
(@mcbedrock1)
Illustrious Member Admin

Stormilla ( Large Vanilla+ Pack ) [ UPDATE 2.7 ] [ NEW ADDED BLOCKS for 2.7! ]

 

Introducing the Stormilla Vanilla+ Pack, a Minecraft resource pack that will transform your gaming experience into a world of enhanced beauty and immersion. Developed with meticulous attention to detail, this pack takes the vanilla Minecraft textures and elevates them to new heights. Stormilla is a large Vanilla+ pack that fixes tons of bugs and adds quality of life enhancements and tweaks with attention to detail.Stormilla Vanilla+ Pack brings a fresh and vibrant aesthetic to your favorite blocks, items, and environments. Every texture is carefully crafted, offering stunning visual enhancements without straying too far from the original game's charm. The pack aims to maintain the beloved Minecraft style while introducing subtle improvements and adding a touch of realism.Download the pack today and embark on a visually stunning and engaging Minecraft experience like no other.

 

With Stormilla Vanilla+, you'll witness smoother and more detailed textures that breathe life into your world. From lush forests to rolling hills, each landscape becomes a masterpiece, brimming with captivating colors and intricate details. Delve into the depths of caves with revamped mineral textures that gleam and sparkle, creating an awe-inspiring subterranean adventure.

 

Stormilla Vanilla+ Pack brings a fresh and vibrant aesthetic to your favorite blocks, items, and environments. Every texture is carefully crafted, offering stunning visual enhancements without straying too far from the original game's charm. The pack aims to maintain the beloved Minecraft style while introducing subtle improvements and adding a touch of realism.

FEATURES LIST OF STORMILLA: 

NEW UPDATE FOR 2.7! ( ADDITIONS, UPDATES AND BUG FIXES ) 

Additions:
New wolf texture
45+ bookshelf variants, many having various items like hourglasses,
globes and mob plush. Items are mainly related to brewing, cartography
or books in some way.
Books in bookshelves have been changed to have palette from chiseled bookshelves and are more organized
Added mushroom variants
Added variated copper ores
Made new silverfish and endermite model and vanilla versions have new textures
Gave fences, fence gates and buttons their own textures that make more sense
Changed end crystal to be a purple glowing orb
Made dragon fireball pixel consistent
New item textures for buttons
Changed necklace jewel on stray necklace to a diamond
Updated cartography table's globe to match the bookshelves one
Splashes

Updated:
Remade HUD hearts and made them more unique. Poison is goopy, wither has a skull face, absorption is golden
Tweaked tuxedo cat to have a bit less flat shading
Made iron bars more straight
Reshaded xp bar to implement hue shifting and to have better shading
Tweaked the jungle door windows to be more simple
Changed smithing table to mangrove instead of crimson
Tweaked large crimson fungus to be slightly less wide
Edited shading of bags on donkeys and mules
Changed the painting item to plain white blank canvas like vanilla
Changed color palette of leather things (darker, slightly desaturated, hue shifting)
Reshaded repeater and comparator's textures
Updated zombie clothes again
Reshaded birch door bottom texture to not be as rough
Tweaked palettes of diamond, netherite and gold
Tweaked smooth stone palette
Modified borders of iron block
Tweaked spyglass item
Tweaked polished granite
Updated books in lectern texture
Made hud selector have a blueish tint instead of greenish one
Darkened empty slot icons in brewing stand
Edited most smaller paintings to be more accurate to their irl counterpart (most notable changes: alban, courbet, kebab and sea)
Splashes

Bug Fixes:
Fixed dark oak chest boat not being used
Fixed outdated repeater item
Fixed palette of armor icons in hud
Fixed hud armor icon inconsistency
Fixed minor palette inconsistencies with gold items
Fixed miscolored pixel on horse jump bar

UPDATE 2.7 ( ADDITIONS, UPDATES AND BUG FIXES )

Additions:
Chiseled bookshelves given tons of variants
Spawn eggs now resemble their mob texture to be much easier to identify from a glance and be more accessible (some eggs still retain their vanilla look since they are implemented differently than others, mainly newer mobs. Will fix if I can)
Jukebox is now a vinyl player, always has animated generic disc texture on it (variants were causing rendering issues)
Cherry and bamboo doors given new items
Cherry fences and fence gates have a custom texture
Cherry and bamboo buttons have a custom texture
Dragon egg given completely new texture that is obsidian-like (an easter egg had to be removed for animation + variant issue)
Signs are now made of a single large plank to get rid of the dividing line that made it slightly harder to read
Mangrove, bamboo and cherry woods have tweaked palettes
Camel saddles are now brown
Hanging signs textures changed accordingly
Made sniffer egg item face the other way to match direction of all other diagonal items
Trim palettes changed to match Stormilla's palettes
Tweaked palette of pitcher plant mainly to use less hue shifting
Reshaded calibrated sculk sensor amethyst crystal
Wither effect icon changed to a black skull
Bell stand given unique textures on stone and wood parts
Relic disc changed to have shading of other discs
Recolored brush item
Tweaked torchflower purple leaves and seeds
Added spruce plank chest to cherry chest boat and bamboo chest raft
Changed colors of smithing table icons in GUI

Updated:
Warped fungus on a stick now uses warped stem for stick palette
Netherwart palettes tweaked
Improved shading on wood parts of smithing table sides, now uses anvil palette
Tweaked part of the jungle door window
Tweaked light blue dye palette
Tweaked torch and soul torch palette
Tweaked palette of soul lantern
Tweaked palettes of blaze, creeper, pig, ghast
Tweaked beacon beam palette
Tweaked bookmark palette on recipe book icons
Removed netherrack surrounded ancient debris for now for better visibility, may be implemented in the future via ctm and be made slightly easier to see
Removed some unused files
Updated splashes

Bug Fixes:
Fixed outdated warped sign item color palette
Fixed miscolored pixels on ghast shooting texture

FEATURES

- Pixel consistency for certain mobs, babies, blocks, etc.
- Better boss bars
- Unique textures for spawn eggs
- Update old mobs models and textures like farm animals and dragon
- Fix all z-fighting issues
- Animate light sources
- Add more depth to textures that are "flat"
- Update older textures such as illagers, endermen, dragon, silverfish
- Change some blocks to use a unique texture instead of pasting an existing one into it
- Alex zombies
- Animate some particles
- Dog breeds

NAMES FEATURES

Names:
- Removed "of" from numerous names, "Block of Diamond" for example becomes "Diamond Block"
- Renamed "Nether Wart Block" to "Crimson Wart Block"
- Renamed "Nether Wart" to "Crimson Wart"
- Renamed "Nether Sprouts" to "Warped Sprouts"
- Renamed "Wood Blocks" to "Bole Blocks" (for less generic name)
- Renamed "Steak" to "Cooked Beef"
- Renamed "Beetroot Soup" to "Beetroot Stew"
- Renamed "Nether Quartz" to "Quartz"
- Renamed "Zoglin" to "Zombified Piglin"
- Renamed "Carrot/Warped Fungus on a Stick" to "Carrot/Warped Fungus on a Rod"
- Renamed "Kelp Plant" to "Kelp Stalk" (Also applies to nether vines)
- Removed the word "charge" from some banner pattern items for consistent names

MISC FEATURES

Misc:
- Less obtrusive: rain, snow, effect particles, splash particles
- Rounder sun and moon with high resolution gradient around to match gradients in the sky
- Lots of yellow things that have the 1.12- yellow color were updated
- Enchantment particles are now an enchanted purple color
- Pixel Consistency for beacon beam and guardian beam
- Fishing bobber made consistent with fishing rod item
- Pumpkin overlay is mirrored since it is from the pov of you and is orange
- Tweaked some shield banner patterns to better represent the normal banner pattern
- Updated bubble particle and column
- Lava, flame and angry particles are campfire colored
- Heart particle looks more like new HUD heart, damage particle made wider and looks more like HUD wither heart
- Tweaked colors of haste, strength, weakness, bad omen, invisibility, fire resistance and slow falling effect icons
- Other small changes
- Easter eggs

ITEMS FEATURES

Items:
- New item texture for lever, comparator, repeater, flower pot and hopper to look more like block
- Books recolored and more consistent while also being clearly distinct
- Made maps look like scrolls
- Recolored stick with oak palette and made more natural looking
- Netherite armor items look more like the armor
- Diamond and gold tools recolored with more palette more like raw material
- Recolored borders of all armor items
- Arrows are flint tipped to accurately represent what they are crafted with
- Pulled back bows and crossbows have feathers and better arrowheads for the arrows
- Boat oars match the color of the boat
- Remade glow ink sac to look more like a glowing organ instead of an ink sack with glow squid skin
- Netherwart item updated
- Melon slices are no longer flat in shading
- Cooked porkchops are browner to look more like other meats
- Barrier and stucture void given better shading
- Helmet items are more accurate to model
- Blaze rod updated to look more like blaze's rod from entity
- Item frame looks more like the block, sword updated
- Painting item is longer, spruce frame and features the sunset painting
- Chain item given better texture
- Updated the texture of light items
- Fishing Rod has a bobber
- Glow berries have more accurate leaf
- Armor stand given arms
- Chest items appear more like their block form
- Bow and fishing rod string looks more like crossbow string
- Leather and saddles made brown for palette consistency along with other leather-made items
- Banner patterns are now distinguishable from each other
- Brown and Red mushrooms look more like giant versions
- Sea pickle item given more 2D look
- Some wooden items like wooden tools and bowls given spruce palette
- Gave helmets noseguards and darker inside
- Sign items have consistent text, shading and have log textures on their posts
- Bonemeal color changed to bone colors
- Made spyglass item have same color lenses as model's
- Sugarcane item recolored with new palette
- Off-center items have been centered
- Wheat item recolored to match wheat changes
- Wheat seeds recolored more like real wheat seeds
- Lava in bucket looks more like lava
- Recolored egg to a more realistic brown
- Iron Nugget texture updated to look more like gold nugget texture
- Door items match style of crimson and warped door items
- Saplings given more accurate colors
- Some dyes recolored to more like their actual dye color
- Recolored map to proper colors from map held in hand, moved text on map item
- Clock changed to tweaked new texture and has new sky, sun and moon
- Compass changed to tweaked new texture
- Recolored trident item with entity colors
- Blaze powder and magma cream coloring updated to new blaze rod's
- Edited iron tools coloring
- Bottle o' Enchanting changed to splash potion since it's throwable, removed yellow outline and added glass bottle texture
- Brewing stand item looks more like block
- Cookie changed to brown
- Shield recolored with spruce and anvil colors
- Improved positioning of items in third person
- Made the end crystal item more even
- Made leather armor items more accurate to model
- Pumpkin and melon seeds shading edited
- Iron items recolored with consistent color palette
- Beetroot given leaves like crop, seeds edited
- Changed end rod item to look like torch and lantern items
- Dried kelp is the same color as the kelp block
- Music discs updated to pigstep's shading
- Turtle egg is no longer the same shape as a diamond
- Gave iron ingot and gold ingot consistent shading
- Horse armor items recolored
- Carrot on carrot on a stick looks more like a carrot
- Lead made same color as entity
- Fixed miscolored border on TNT, furnace and command block minecart items (TNT minecart also updated)
- Brick and netherbrick recolored with block colors
- Soul Lantern item matches block change
- Bell item recolored to proper block colors
- String recolored with cobweb colors
- Fire charge made browner
- Fixed coloring of stick on iron and stone hoes
- Glistering melon slice mirrored to match melon slice
- Crossbow string and pixel fix
- Recolored one pixel on all swords
- Slightly moved positioning of rabbit stew, buckets and fishing rods

GUI FEATURES

GUI:
- Hotbar and xp bar made cleaner and simpler
- Buttons that turn blue or green when hovered over now gain a white border like other GUI changes
- Hearts on HUD given more detail, poison and gapple hearts recolored
- Updated armor, hunger and bubble icons in HUD
- Changed backround behind player in inventory to coloring like other slots, includes entity shadow and top gradient (Also makes black skins, like mine, actually visible!)
- Empty chestplate, leggings and boots icon updated
- Empty helmet icon changed to helmet outline
- Empty offhand icon changed to more shield-like shape
- Changed orbs in enchanting GUI to represent the number in count
- Changed top of pyramid to look more like beacon
- Updated hammer in anvil GUI
- Smithing hammer is netherite colored
- Updated blaze rod in brewing GUI
- Updated fire color in furnace GUIs
- Lapis icon in enchanting interface updated
- Options background given updated dirt
- Centered crosshair
- Fixed inconsistent shading in brewing interface
- Fixed background color of armor icons in HUD

BLOCK FEATURES

Blocks:
- Made lily pads look like the ones on swamp villagers heads
- New diamond and lapis ore texture along with new textures from 1.17
- Updated the torch texture with new palette and some iron bits on it, redstone torches are fully red
- Made bark of warped stems blue
- Updated chests, now made of spruce wood
- Signs are pixel consistent
- TNT given black straps instead of the label and have better shading
- Rails made shinier and powered is fully made of gold since it can't be crafted with iron
- Sunflower looks more like an actual sunflower
- Sugarcane made more realistic with new texture
- Glow item frame is glow squid colored
- Updated bedrock to look smoother and remove harsh contrast
- Gave fire the campfire color palette
- Haybale coloring changed to look more like modern wheat and lower band moved up
- Fully grown wheat crop recolored to be less green, younger crops yellow colors edited
- Beacon core turned into nether star and made shorter for centered texture
- Reshaded flower pot for nicer looking texture
- Gave new wood color to smithing table, composter, daylight sensor, painting back, jukebox, noteblock, stonecutter
- Better bottom texture for crafting table, furnace, blast furnace, cactus, loom, composter, dispenser, dropper, lectern, fletching table, jukebox, beds, cartography table
- Prismarine bricks tile better and change color like prismarine
- Berries on cave vines look more like glow berries item and tweaked some leaves
- Ancient Debris surrounded in netherrack to look like an actual ore
- Dark Oak and spruce door hinges match knob color
- Stripped dark oak and spruce have java textures
- Iron bars colored with shiny rails colors and z-fighting issue fixed
- Gave farmland it's own side textures
- Glowstone with slightly more orangey palette
- Campfire bottom made grayer
- Observer top texture updated
- Recolored lapis block
- Updated textures all trapdoors
- Furnace now has lit animation, flame colors on furnace and smoker changed to campfire palette
- Flame colors on furnace and smoker changed to campfire palette
- Changed dropper's mouth to vertical version
- Gave deepslate ores and gilded blackstone proper top textures
- Smooth Stone given highlight since slabs have it
- Made top of comparator and repeater look more like smooth stone
- Removed green tint from stripped spruce and jungle logs
- Soul Campfire has soul soil base instead of coal
- Pistons and sticky pistons borders recolored to proper oak colors, cobblestone texture updated
- Recolored gold blocks, bells and other gold things with new gold color palette
- Bottom half of shulker and shulker box are darker to match dyed variants
- Pumpkin stem recolored to brown
- Top of jack o lantern and carved pumpkin has a circle cut outline
- Recolored leather part of crafting table to brown
- Recolored netherrack colors on top of crimson nylium to better match warped
- Fixed inconsistent coloring of mycelium side compared to other dirt blocks
- Potted plants given better dirt texture depending on plant
- Updated diamond corners on enchantments table and clothe slight retexture
- Diorite, granite, warped planks are smoother
- Tweaked lit candle textures for black, blue, lime, green, magenta, gray, light gray
- Updated diamond corners on enchantments table and clothe slight retexture
- Brewing stand rod brighter and bottom desaturated
- Eye of ender on enderchest and portal frame made more round rather than diamond shaped
- Highlights and/or shadows edited on birch, spruce and dark oak doors
- Tweaked streaks on tinted glass and made borders less saturated
- Chisled sandstones have more hieroglyphics
- Stripped acacia side, door and trapdoor are less red
- Chipped anvil has less cracks
- Spore blossom petals are slightly more distinct
- Tweaked cut copper, copper block and raw copper palette and shading
- Tweaked bow and arrows on fletching table, fixed shading error on an arrow
- Seagrass is slightly shorter so it doesn't stick out of the water
- Made daylight sensor tops consistent in shading
- Made netherbricks align with bricks, kelp block faces better align
- Soul Lantern's frame matches style of normal lantern's
- Made honey on bee nest the same as on hive
- Backside of painting has spruce coloring
- Posterized (smaller color palette) colored terracotta, lava, coarse dirt, end rod
- Fixed miscolored pixel on loom and given accurate oak colors (Also lines with bookshelves)
- Loom lines up with bookshelves
- Fixed shading errors on crimson, oak and iron doors
- Added missing pixel on redstone dust
- Tweaked palette for lectern, anvil, barrel, loom, deepslate top, deepslate coal ore, blackstone
- Fixed the corner on the top and bottom of smokers
- Fixed miscolored pixel(s) on spruce planks, dirt + variants, loom, lead knot
- Fixed purple glazed terracotta having old sword outline
- Fixed duplicate files for soul fire
- Updated faces of creeper and pig on paintings
- Changed background of wither painting to soulsand valley

ENTITIES FEATURES

Entities:
- Chicken remodeled with better palette, tail, smaller beak and comb (the red thing) and babies are chicks
- Creeper completly recolored to match updated textures
- Zombified Piglins given torn up piglin clothing and piglin skin color
- Pixel consistency added for ghast, xp orbs, bats, vexes, witch, shulker bullet, snow golem arms
- Z-fighting issues fixed for wolf snout, cat snout and tail, squid and glow squid tentacles, lead knot on fence post, horse armor and rope, bat head and body when hanging on ceiling, small armor stand head and body, panda head and body, villagers clothes
- Squid updated to look like glow squid and be less flat
- Magma cubes are more netherrack color
- Mooshrooms given pink patches to match brown mooshrooms and mooblooms
- Saddles on pigs, striders and ravagers are now brown to match color of horse saddles
- Zombies given torn up, discolored clothing like husks and drowned
- Blacked out zombie villager eyes to match normal zombies
- Recolored cat eyes to be consistent with eachother, fixed tuxedo cat's shoulders
- Leather leggings changed to overalls
- Gold armor given better color palette
- Iron horse armor's palette changed to player iron armor
- Piglins and Brutes given white tusks like zombified piglins and gold coloring tweaked
- Hoglins given white tusks, zoglins have hoglin skin color
- Book on enchanting table and lectern is the same color as the book item
- Bottom part of blaze's rods fixed and small coloring tweaks
- Farmer Villager's hat looks like haybale retexture
- Made saddles consistent
- Netherite armor's color palette on leggings fixed
- Chests on horses, donkeys, mules and llamas changed to zombie horse chest texture
- Fixed glass color on end crystal
- Pigs have piglin hooves
- Boat's bottom planks align
- Steve's clothing and arm shading updated, gave him his beard back
- Alex's shirt edited and hair reshaded
- Updated hands of zombie villager, illagers, steve, alex, drowned
- Changed snow texture on snow golem and arms to spruce texture
- Changed blue fish on fisherman to salmon
- Villager bottom of outfit fixed
- Chainmail boots given bottom texture
- Leather helmet given nose guard
- Cow, mooshroom and brown mooshroom's improved patches that don't abruptly end on a face
- Villager profession badges recolored
- Fixed top and bottom of wither projectile
- Fixed stretched elytra side
- Fixed tuxedo cat's shoulders colors
- Fixed wither's spine being off-center
- Tweaked texture of cold strider
- Shulker's head is no longer flat in shading
- Removed horse black spots pattern from legs
- Item Frame background made slightly darker
- Changed stand on banner to stripped dark oak and string changed to lead colors
- Fixed miscolored pixels on gold and diamond armor, magma cube
- Made diamond shoulder pads on armor consistent
- Made enchanting book's pages consistent
- Posterized charged creeper electricity

                                  

 -----------------------------UPDATE 2.7------------------------

NEW ADDED:

© 2023 StormDragon77 | Some Rights Reserved | CC BY-NC-SA

 

Changelog

Installation

Installation steps for installing the pack:

  1. Download the Stormilla Resource/TexturePack [.MCPACK]
  2. Open the .MCPACK file from your file browser or application.
  3. Apply the packs for a world.
  4. Enjoy and have fun!!!!!

 

© 2023 StormDragon77 | Some Rights Reserved | CC BY-NC-SA

creator: StormDragon77

Quote
Topic starter Posted : 29/06/2023 7:36 pm
McBedrock
(@mcbedrock1)
Illustrious Member Admin

updated

ReplyQuote
Topic starter Posted : 17/07/2023 6:49 pm
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