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Bedrock: Magnificent Biomes

_marcjones_
(@_marcjones_)
New Member

 

Description:

Magnificent Biomes expands the number of biomes in Minecraft Bedrock. Along with this, the addon adds new mobs, structures, trees, blocks and much more.

Twitter:

https://twitter.com/_marcjones_  

Screenshots:

Cherry Blossom Grove

Shrubland


Temperate Rainforest


Temperate Rainforest Hills


Outback


Pumpkin Patch

Changelogs

Spoiler
Beta 3

v1.16.2-1.0.7.49

Changes:

Decorations:
- removed Sitting/Lying skeletons

Blocks:
- added Bamboo block

Mobs:
- Slimes no longer spawn in Shrubland

Recipes:
- added recipe for amber block
- added recipe for amber from the amber block
- added recipe for bamboo block
- added recipe for bamboo from bamboo block

Technical:
- renamed <sequoia_tree> component to <huge_spruce_tree>

Bug fixes:

Biomes:
- fixed tallgrass in the <dense_forest> biome
- <jungle_edge> biome now matches <jungle> biome

World Generation:
- amber now generated less often

Graphic arts:
- <desert_hills> biome did not have colored fog
- <savanna_plateau_mutated> biome did not have colored fog
- <mesa_plateau_stone_mutated> biome did not have colored fog

Blocks:
- Amber block can no longer burn
- Amber ore can no longer burn

Mobs:
- fixed loot from the frog

Technical fixes:
- fixed the component error "magnificentbiomes:spruce_bush_feature"

Spoiler
Beta 2

v1.16.1-1.0.7.31

This beta carefully adds some features. Most of them are still in development and have not been added to this beta.

 

Changes:

Biomes:
- new method of world generation (climate blending; experimental)

 

Mobs:
- added Frog

 

Decorations:
- added Lying/Sitting skeletons (experimental; Is it needed in Magnificent Biomes? Leave feedback!)

 

Blocks:
- added Ash block
- added Amber block
- added Amber ore

 

Items:
- added Amber
- added Frog leg
- added Cooked frog leg

 

Potions:
- poison potion from a frog’s leg

 

Tweaks:
- kelps are now generated more common
- updated ash particles textures 
- updated Snail texture 

 

Technical:
- texture packs creators can now draw textures for Magnificent Biomes (texture files are now pinned)
- subbiomes now use the <overworld_generation> dimension tag instead of <overworld>
- added feature tag <ore_amber>
- added climate tags: cold, frozen, dry, hot, temperate, wet
- added biome size tags: tiny, small, medium, large
- components renames*

Components renames:
- tallgrass --> feature: grass_normal
- forest_tall_grass --> grass_taiga
- oak_bush --> bush_oak
- spruce_bush --> bush_spruce
- acacia_bush --> bush_acacia
- ore_emerald_overworld --> ore_emerald

The following renames can cause problems if you used these blocks in your worlds.
- magnificentbiomes:pink_cherry_blossoms --> magnificentbiomes:pink_cherry_leaves
- magnificentbiomes:white_cherry_blossoms --> magnificentbiomes:white_cherry_leaves

 

Bug fixes:

Mobs:
- fixed bug when fox is white by default
- fixed bug when rabbits are white by default
- fixed a bug when butterflies spawned in the water, which caused crashes

- bees didn’t spawn

 

World Generation:
- fixed bug when cold shores were generated instead of default shores
- fixed rarity of taiga
- fixed: Alps generation caused crashes
- fixed: Cherry Blossom Grove generation caused crashes
- fixed: Temperate rainforest generation caused crashes
- fixed: mutated birch forest was not generated
- fixed flower generation in shrubland
- fixed savannah surface

 

Blocks:
- fixed friction of custom blocks

 

Graphics:
- fixed incorrect display of water transparency on mobile devices
- fixed display of the grass block (dark top/snow on the sides)
- fixed incorrect display of the color of white cherry leaves on the map
- fixed incorrect frog animation

Spoiler
Beta 1

v1.16.1-1.0.7.2

  • fixed compatibility with shaders

Download:

 

This topic was modified 5 years ago 4 times by _marcjones_
This topic was modified 4 years ago 40 times by _marcjones_
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Topic starter Posted : 18/05/2019 11:06 am
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