Terrain Builder Add-On
Play with up to four players and create your own custom and natural looking terrain using powerful tools, built-in palettes and kits, and flexible settings and features with no device nor experimental features requirements.
How to start the Add-On
You can have Experiment Features disabled
In order to start, you need to run the command " /function start " or, " /function arg_start ".

After running the command, you'll receive a message in chat telling you the current add-on version.

How to use the Add-On
In your hot bar, you'll find all of the essential tools such as "Hammer Tool", "Paint Tool", "Eraser Tool and "Kit Manager", as shown in this image below.

Tools Help
- Hammer Tool : Hammer tool is the tool you use to build and spawn structures, it only requires an active Builder Kit to work.

- Paint Tool : Paint tool is the tool you use to paint your structures with built-in palettes, which can be accessed from the Painter Kit, this tool relays on both of Builder Kit and Painter Kit.

- Eraser Tool : This is the tool to erase unwanted blocks and structures and it needs an active Builder Kit.

- Help Me Tool : Links the discord help server in your action bar section.

Kits Help
- Cancel Tool : You use this tool to go back to your main hotbar menu.

- Exit Mode Tool : Once you think you have finished working, you can exit by either using Exit Mode tool or by doing " /function exit ".

- Builder Kit : This kit has all the essential non-painting tools, such as structure shapes, sizes and texture templates.


Here, you can select which shape your hammer will use when building, after picking a shape, you'll be automatically taken to the next section which is the size Section.

In this hotbar, you will decide on how big the structure will be, after that, you will be taken to an other hotbar called template section, here you will decide on how textured the structures will be, if "Dull Template " was chosen, the structure will only have 1 colour unlike in "Textured Template", it would have 3 colours according to the palette you are using.

Currently, the add-on only supports three templates, Dull (1 colour), Standard (2 colours) and Textured (3 colours), after selecting the template, you will be taken back to Home hotbar and you will be able to use the Hammer Tool.
- Painter Kit : All the painting palettes can be found here.

After opening the kit, you will guided to the main palette hotbar, here you can navigate through multiple palette categories, as shown in the picture below. You can also pick the featured ones.

Every category has 3 different colour palettes that share the same theme.

Once you select a palette, you will be taken back to home hotbar, if you have both of Builder Kit and Painter Kit activated, you will be able to use the Paint Tool without any problems
Common Issues
- Issues : Nothing Happens when I run " /function start "
- Solutions : Change your game language to English US.
- Solutions : If you have an expansion installed in your world BP, disable it as it may be outdated.
- Solutions : You may have a different addon that is overlapping with Terrain Builder, try using " /function arg_start " instead.
- Issues : It doesn't use this certain palette.
- Solutions : Exit and rejoin builder mode then try again.
- Solutions : Make sure you are in builder mode.
- Issues : I can't join Builder Mode.
- Solutions : You need to be opped to run functions.
- Solutions : Make sure there are less than four players using the addon by running " /function getmathic "
- Changed " minecraft:destroy_time " to " minecraft:destructible_by_mining ".
- Updated " arg_use_version ".
- Fixed custom blocks being loaded as Update block.
- Fixed " Hammer Tool " loading empty structures from the eraser list.
Installation
You are not allowed to re-upload this item to any website without our permission, if you are looking forward to create content using this add-on, credit is appreciated.
You are currently installing an official version (Alpha 0.0.3) and only compatible with v0.0.3, v0.0.2 expansions.
creator: https://twitter.com/StudioArgent
updated