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MCPE/Bedrock AtNet Shader v 1.0 by Kenetavo

McBedrock
(@mcbedrock1)
Illustrious Member Admin

AtNet Shader v 1.0 by Kenetavo

AtNet is a Shader that smoothly changes the fog and water color in each biome so that there can be more diversity. That is why AtNet is for those who like to explore their world, in caves, deep in the ocean or in other dimensions.

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Details

AtNet is a Shader that adds colorful soft mist according to each biome, it also slightly changes the color of the water in its respective biome.

As well as the visual field of the water so that you have greater visibility when swimming.

 

AtNet changes the color of the night sky so you have better visibility at night.

 

Also a thick fog when there is a thunderstorm to give it more realism.

When exploring the caves you will be able to see a little more (it does not stop the generation of hostile entities).

 

Caves

Overworld 

 

 

Se agregaron más temas de color a diferentes biomas en el Overworld, Nether y End, además de agregar un cielo nocturno despejado.

Inferior

 

End

 

Night

 
 
Changelog

In this version we added:

- a new night sky

- new fog in the nether

- change to the end sky

- thick fog in thunderstorms

Quote
Topic starter Posted : 18/10/2022 3:01 pm
McBedrock
(@mcbedrock1)
Illustrious Member Admin

updated

ReplyQuote
Topic starter Posted : 21/08/2024 5:03 pm
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