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MCPE/Bedrock T-Bone RTX: PBR Total Conversion

McBedrock
(@mcbedrock1)
Owner Admin

T-Bone RTX: PBR Total Conversion

 

UPDATED FOR CAVES AND CLIFFS 2!

A continuation of T-Bone PBR, an RTX pack made originally from NVIDIA world packs. They've been extracted, combined, trimmed, and reworked  into one survival-friendly RTX resource pack! Now, I am going through and reworking textures by hand. Most updates here will be centered around cleanup and rework, and making more custom, themed textures.  ALL blocks and placeables are covered! Regular updates! NO AD LINKS! Realms stable! If you are not on a supported GPU, you WILL get the new textures, but NOT the lighting effects.

FINALLY!

A PBR PACK THAT INCLUDES ALL BLOCKS FOR 1.18!

NO AD LINKS! 

https://help.minecraft.net/hc/en-us/articles/4408865164173-Minecraft-with-Ray-Tracing-and-Advanced-Graphics-FAQ

(THIS IS A LABOR OF LOVE)

This pack was mashed up and remixed from official NVIDIA packs, to create ONE survival-friendly MCPACK.

All textures are fully PBR, including Crops and Placeables

Ores emit their own colored light for easy locating and identification!

Updated Regularly!

 

To do list, order by priority:

  • Furnace Front "On" Fix
  • Dirt block sides heightmap
  • Raw ore block rework
  • Placable block reworks (lectern, chain, scaffolding, etc.)
  • Normal maps to Heightmaps on 16x and 32x textures
  • Improved Normal maps for high-res and round textures
  • New software to make glass textures
Changelog

Installation

Simply open .mcpack to install!

Rename the ".mcpack" to ".zip" to decompile and poke around!

creator: youtube.com/channel/UC8SvvMyG3-b1ukegu81HvBA

Quote
Topic starter Posted : 26/08/2021 3:16 pm
McBedrock
(@mcbedrock1)
Owner Admin

updated

ReplyQuote
Topic starter Posted : 18/05/2022 4:38 pm
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