PLEASE READ before participating in the Minecraft Beta:
- Joining the beta will replace your game with a work in progress version of Minecraft
- You will not have access to Realms and will not be able to join non-beta players while you’re previewing the beta
- Any worlds played while in the beta cannot be opened in previous versions of the game so please make copies of worlds to prevent losing them
- Beta builds can be unstable and are not representative of final version quality
- The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions
New Features:
- Added Wither Rose
- Added Suspicious Stew
- Item Frames can now be placed on the floor and ceiling!
- Added the Brown Mooshroom
- Forged by lightning bolts!
- Added abandoned Villages
- Added the Light Block for mapmakers
- This supports auxiliary data from 0 to 15 for light level
- The invisible end rod (variant 6) is now auto-upgraded to the new light block
- Light blocks are supported via /give, /fill, and /setblock.
- Added successful Village Raid celebration
- Added game credits
- These can be viewed after defeating the Ender Dragon, and also through a new button found in the Settings menu
- New note block sounds!
- Added note block functionality for glowstone, haybale, block of emerald, pumpkin, soul sand, block of Iron, bone block, wool, packed ice, clay, and block of gold
Changes:
- Squid can now spawn in rivers!
- Added Dead Coral Plants
- Updated and added new Note Block sounds
- Players are now 1.8 blocks tall (MCPE-31710)
- Villagers can now heal if they have bread in their inventory
- Added a “How to Play” section for Structure Blocks
For Map Makers and Add-On Creators:
- New Data Driven Items:
- Turtle Lightning interactions are now data driven
- Pufferfish puffed states are now data driven
- Brewing Stand potion recipes are now data driven
- Changed Breathable, RideTick, and Transformation systems to use ViewedEntityContext
- Added precompiled header targeting for ScriptAPI
- Significantly increased the maximum “spawnRadius” distance
Fixes:
- Crashes/Performance
- Fixed several crashes that could occur during gameplay
- The game no longer appears frozen after starting a world
- Improved world loading times
- Fixed crash from mismatched components/definitions from legacy actor updating
- Fixed a crash that could occur when trying to brew certain potions
- Optimized terrain light calculation
- Fixed a crash that could occur on low and mid-end Android devices
- Fixed crash from missing component definition
- Fixed a crash that could sometimes occur after a guest tries to join a game through an invite
- The game no longer crashes when a split screen player picks up log blocks
- Fixed a crashing issue that affected certain worlds when approaching spawn (MCPE-46686)
- Fixed a crash that could occur after changing the File Storage location
- Running commands from a mine cart with command block no longer crashes the game
- Fixed a crash that could sometimes occur when trying to double tap on an item in the Beacon UI
- Optimised FPS during gameplay on Xbox One
- Fixed a crash that would occur when dispensing bone meal onto a one-high flower (MCPE-50760)
- Optimised the time taken to load mobs into the world
- Fixed a crash that was sometimes occurring on some Android and iOS devices with lower memory
- General
- The “We are being attacked!” and “I’ve got a bad feeling about this” achievements can now be unlocked (MCPE-45060)
- Powered rails placed using /fill should now work correctly when powered by Redstone
- Fixed a download loop after purchasing certain content packs
- Using /setblock on a piston base no longer leaves an invisible piston arm
- When you delete a global resource pack, it will now remove itself from the active stack
- The info at the top of the global resource pack screen will now fit correctly when using various language settings
- Tweaked the “Host and Player Options” section in the “How to Play” guide (MCPE-28976)
- Cloned active mob spawners now have an animated mob when placed (MCPE-23106)
- Fixed the “Multiplayer Restricted Skin!” error message that would pops up when trying to join a world before the skin had loaded in (MCPE-48494)
- Fixed an issue that was causing many small and empty Villages to be created when trying to expand an existing Village
- Fixed an infinite loading screen when opening the skin picker
- Fixed a missing armor layer for “Tiny Footprints” Marketplace pack
- Updated the “How to Play” section about taming cats (MCPE-43490)
- Gameplay
- Fire aspect swords no longer set Creative players on fire (MCPE-14036)
- Players can now teleport on top of non-full or transparent blocks when eating a Chorus Fruit
- Endermen holding Red Sand no longer drop regular Sand when killed (MCPE-25926)
- Fixed an issue that prevented the player from moving while sneaking on top of shulkers or boats (MCPE-44644)
- Killing Cod, Salmon, Tropical Fish, and Pufferfish now drops XP
- Boat paddling animation now matches Java and resynchronizes when paddling stops
- Lightning now strikes less frequently (MCPE-38768)
- The LT controller button can now be used to quickly equip or replace armor
- Players are now able to use items like fishing rods while aiming at nearby mobs
- Lightning from channelling trident now affects more than a single mob in a small area
- The player no longer keeps on rowing when opening the inventory UI during boat rides (MCPE-36522)
- Arrows now destroy armor stands properly (MCPE-47785)
- Flowers no longer become invisible in flower pots (MCPE-40806)
- Sneaking on Redstone Ore no longer triggers glow
- Breaking an extended piston in Creative no longer drops an item (MCPE-37492)
- Drinking sound for milk and potions now plays correctly (MCPE-38340)
- Mobs now drop armour and tools correctly (MCPE-48891)
- Nether Wart now has a chance to drop more items when broken with Fortune tools (MCPE-31107)
- Animal breeding cooldowns no longer reset after reloading the world
- Explosions other than TNT now deal damage in water
- Parrots can now be picked in creative using pickblock
- Dispensers now place boats correctly
- Anvils now take damage correctly after use
- Mobs can now enter into boats and minecarts correctly (MCPE-48596)
- Buttons are now craftable from the recipe book
- Fixed player swimming state when exiting water
- Area of effect clouds such as lingering potions now work correctly if world is set to ‘Always Day’ ( MCPE-39595)
- Water being dispensed from a dispenser no longer breaks end portals and gateways
- The Beacon block can now suffocate players and mobs like other opaque blocks (when being clipped into when using a minecart, for example)
- The player respawn location now favours shallow water rather than deep water
- Multiple Ender Dragons will no longer spawn in the End if the player dies or moves away (MCPE-37590)
- Hoppers now pick up items from above correctly (MCPE-31393)
- The Renewable Energy achievement will now unlock correctly (MCPE-39661)
- Pillagers now spawn around Pillager Outposts more frequently (MCPE-43396)
- Player movement speed is no longer slowed down after stepping onto a Shulker Box from certain blocks
- The “Where have you been?” Achievement now unlocks correctly on Android
- Placing and breaking blocks from within a boat now works correctly
- Mobs no longer drop fully repaired items (MCPE-45953)
- End Gateway Portals can no longer generate on the main Obsidian platform in the End
- The locator map marker now points in the correct direction when riding a boat (MCPE-50512)
- Falling snow layers no longer breaks blocks in Redstone contraptions (MCPE-49773)
- Players now receive stored XP from furnaces correctly (MCPE-47324)
- Maps are now drawn more quickly when exploring, meaning the “Map Room” achievement now unlocks more consistently (MCPE-27720)
- Mobs
- Entity hit and collision boxes no longer exist during mob death animations (MCPE-9999)
- Wither Skeletons are no longer affected by the Wither Effect (MCPE-46317)
- Foxes now sleep and find cover during thunderstorms
- Mobs and entities are no longer slowed when walking one block above ice
- Baby zombies are now able to ride zombie pigmen (MCPE-20163)
- The Wither no longer runs away from the player after being spawned
- Fixed the held sword position for Vex mobs
- The Phantom wing flapping animation is faster now (MCPE-42935)
- Endermen are correctly affected by invisibility effect when applied (MCPE-44492)
- Parrots can now fly over fences and walls
- Drowned on land now attack based on brightness levels rather than time of day
- Mobs standing on slabs are no longer immune to sunlight damage after reloading the world (MCPE-32822)
- Witches no longer spawn in 1.8 high gaps (MCPE-45935)
- Cured Zombie Villagers now keep their trade level
- Zombies no longer become stuck on doors when pathfinding
- The parrot dancing animation is the correct speed now (MCPE-48356)
- Jockeys no longer get stuck trying to move to unreachable mounts
- Blocks
- Barrier blocks no longer stop grass growth
- Farmland blocks now prevent grass growing underneath
- Items
- Turtle Egg items now have the same 2D icon as Java
- Leaves collected with silk touch now stack correctly (MCPE-32347)
- Trapdoor items now have the correct inventory icon textures (MCPE-44214)
- Six-sided wood block variants can now be smelted or used as furnace fuel
- Grass Path block is no longer missing from the creative inventory
- Items dropped from breaking blocks underwater now show bubbles
- Damaged Elytra now have their own texture
- Fixed an issue that prevented certain items not being suggested in the recipe book correctly
- Items cooked on the campfire now stack together correctly (MCPE-47684)
- Graphical
- The paperdoll model now properly reloads animations when the app suspends and resumes
- The player model is now visible again while sleeping on a bed
- Improved the texture for the stonecutter with non-fancy graphics (MCPE-42487)
- Fixed shield block animation in third person view
- Iron bars no longer lose some of their textures when surrounded by other bars (MCPE-47324)
- Fixed the smooth player sneaking animation (MCPE-49586)
- The screen now fades to black when sleeping in a bed
- Leads rendered in the structure block UI will no longer stretch really far away
- Added correct hue to the Ender Dragon’s death animation
- User Interface
- Fixed incorrect tooltip text showing for various potions
- Keyboard inputs now work correctly when the game loads out of window focus
- Fixed HUD positioning after sleeping on VR immersive mode
- Fixed the “Open Chat” message for touch screen devices
- Flight controls will no longer show when sleeping in a bed in creative (MCPE-44928)
- Commands
- Pistons with data values 6 and 7 can no longer be placed using slash commands (MCPE-21558)
- Using the /clear @p item now clears correctly auxiliary values
- Players can no longer use the /spawnpoint command in the Nether dimension
- Using the /replaceitem command now works correctly with Barrels (MCPE-48184)
- The /clear command now works correctly with damageable items
- Running the “/clear” command message now shows correct amount of items removed (MCPE-34750)
- Carpet is now removed correctly when using the “/clear” command
- Add-Ons and Script Engine
- Fixed the death override event firing twice when leaving world from the death screen
- Fixed `minecraft:scale` component failing to scale certain Actor models
- Running the “tick_world” component now removes ticking areas correctly and consistently
- Fixed double damage events being sent when mobs are hurt by non-magic
- Behaviour Pack animations now run correctly when set
- Timer component now works on projectiles
- “minecraft:spell_effects” no longer trigger a second time incorrectly
- Fixed player entity components that were not getting added
- Added stone slab aliases to allow backwards compatibility on Marketplace maps