MINECRAFT POCKET EDITION/BEDROCK 1.13.0.9 BETA RELEASED!

PLEASE READ before participating in the Minecraft Beta:

  • Joining the beta will replace your game with a work in progress version of Minecraft
  • You will not have access to Realms and will not be able to join non-beta players while you’re previewing the beta
  • Any worlds played while in the beta cannot be opened in previous versions of the game so please make copies of worlds to prevent losing them
  • Beta builds can be unstable and are not representative of final version quality
  • The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions

New Features:

  • Added Wither Rose
  • Added Suspicious Stew
  • Item Frames can now be placed on the floor and ceiling! 
  • Added the Brown Mooshroom
    • Forged by lightning bolts!
  • Added abandoned Villages
  • Added the Light Block for mapmakers
    • This supports auxiliary data from 0 to 15 for light level
    • The invisible end rod (variant 6) is now auto-upgraded to the new light block
    • Light blocks are supported via /give, /fill, and /setblock.
  • Added successful Village Raid celebration 
  • Added game credits
    • These can be viewed after defeating the Ender Dragon, and also through a new button found in the Settings menu
  • New note block sounds!
    • Added note block functionality for glowstone, haybale, block of emerald, pumpkin, soul sand, block of Iron, bone block, wool, packed ice, clay, and block of gold

Changes:

  • Squid can now spawn in rivers!
  • Added Dead Coral Plants
  • Updated and added new Note Block sounds
  • Players are now 1.8 blocks tall (MCPE-31710)
  • Villagers can now heal if they have bread in their inventory
  • Added a “How to Play” section for Structure Blocks

For Map Makers and Add-On Creators:

  • New Data Driven Items:
    • Turtle Lightning interactions are now data driven
    • Pufferfish puffed states are now data driven 
    • Brewing Stand potion recipes are now data driven 
  • Changed Breathable, RideTick, and Transformation systems to use ViewedEntityContext
  • Added precompiled header targeting for ScriptAPI 
  • Significantly increased the maximum “spawnRadius” distance

Fixes:

  • Crashes/Performance
    • Fixed several crashes that could occur during gameplay
    • The game no longer appears frozen after starting a world 
    • Improved world loading times 
    • Fixed crash from mismatched components/definitions from legacy actor updating 
    • Fixed a crash that could occur when trying to brew certain potions
    • Optimized terrain light calculation
    • Fixed a crash that could occur on low and mid-end Android devices
    • Fixed crash from missing component definition 
    • Fixed a crash that could sometimes occur after a guest tries to join a game through an invite 
    • The game no longer crashes when a split screen player picks up log blocks 
    • Fixed a crashing issue that affected certain worlds when approaching spawn (MCPE-46686)
    • Fixed a crash that could occur after changing the File Storage location 
    • Running commands from a mine cart with command block no longer crashes the game 
    • Fixed a crash that could sometimes occur when trying to double tap on an item in the Beacon UI 
    • Optimised FPS during gameplay on Xbox One
    • Fixed a crash that would occur when dispensing bone meal onto a one-high flower (MCPE-50760)
    • Optimised the time taken to load mobs into the world
    • Fixed a crash that was sometimes occurring on some Android and iOS devices with lower memory
  • General
    • The “We are being attacked!” and “I’ve got a bad feeling about this” achievements can now be unlocked (MCPE-45060)
    • Powered rails placed using /fill should now work correctly when powered by Redstone
    • Fixed a download loop after purchasing certain content packs 
    • Using /setblock on a piston base no longer leaves an invisible piston arm 
    • When you delete a global resource pack, it will now remove itself from the active stack 
    • The info at the top of the global resource pack screen will now fit correctly when using various language settings 
    • Tweaked the “Host and Player Options” section in the “How to Play” guide (MCPE-28976)
    • Cloned active mob spawners now have an animated mob when placed (MCPE-23106)
    • Fixed the “Multiplayer Restricted Skin!” error message that would pops up when trying to join a world before the skin had loaded in (MCPE-48494)
    • Fixed an issue that was causing many small and empty Villages to be created when trying to expand an existing Village 
    • Fixed an infinite loading screen when opening the skin picker
    • Fixed a missing armor layer for “Tiny Footprints” Marketplace pack
    • Updated the “How to Play” section about taming cats (MCPE-43490
  • Gameplay
    • Fire aspect swords no longer set Creative players on fire (MCPE-14036)
    • Players can now teleport on top of non-full or transparent blocks when eating a Chorus Fruit 
    • Endermen holding Red Sand no longer drop regular Sand when killed (MCPE-25926)
    • Fixed an issue that prevented the player from moving while sneaking on top of shulkers or boats (MCPE-44644)
    • Killing Cod, Salmon, Tropical Fish, and Pufferfish now drops XP
    • Boat paddling animation now matches Java and resynchronizes when paddling stops
    • Lightning now strikes less frequently (MCPE-38768)
    • The LT controller button can now be used to quickly equip or replace armor
    • Players are now able to use items like fishing rods while aiming at nearby mobs
    • Lightning from channelling trident now affects more than a single mob in a small area
    • The player no longer keeps on rowing when opening the inventory UI during boat rides (MCPE-36522)
    • Arrows now destroy armor stands properly (MCPE-47785)
    • Flowers no longer become invisible in flower pots (MCPE-40806)
    • Sneaking on Redstone Ore no longer triggers glow 
    • Breaking an extended piston in Creative no longer drops an item (MCPE-37492)
    • Drinking sound for milk and potions now plays correctly (MCPE-38340)
    • Mobs now drop armour and tools correctly (MCPE-48891)
    • Nether Wart now has a chance to drop more items when broken with Fortune tools (MCPE-31107)
    • Animal breeding cooldowns no longer reset after reloading the world
    • Explosions other than TNT now deal damage in water
    • Parrots can now be picked in creative using pickblock
    • Dispensers now place boats correctly
    • Anvils now take damage correctly after use 
    • Mobs can now enter into boats and minecarts correctly (MCPE-48596)
    • Buttons are now craftable from the recipe book 
    • Fixed player swimming state when exiting water
    • Area of effect clouds such as lingering potions now work correctly if world is set to ‘Always Day’ ( MCPE-39595)
    • Water being dispensed from a dispenser no longer breaks end portals and gateways
    • The Beacon block can now suffocate players and mobs like other opaque blocks (when being clipped into when using a minecart, for example)
    • The player respawn location now favours shallow water rather than deep water
    • Multiple Ender Dragons will no longer spawn in the End if the player dies or moves away (MCPE-37590)
    • Hoppers now pick up items from above correctly (MCPE-31393)
    • The Renewable Energy achievement will now unlock correctly (MCPE-39661)
    • Pillagers now spawn around Pillager Outposts more frequently (MCPE-43396)
    • Player movement speed is no longer slowed down after stepping onto a Shulker Box from certain blocks 
    • The “Where have you been?” Achievement now unlocks correctly on Android
    • Placing and breaking blocks from within a boat now works correctly 
    • Mobs no longer drop fully repaired items (MCPE-45953)
    • End Gateway Portals can no longer generate on the main Obsidian platform in the End
    • The locator map marker now points in the correct direction when riding a boat (MCPE-50512)
    • Falling snow layers no longer breaks blocks in Redstone contraptions (MCPE-49773)
    • Players now receive stored XP from furnaces correctly (MCPE-47324)
    • Maps are now drawn more quickly when exploring, meaning the “Map Room” achievement now unlocks more consistently (MCPE-27720
  • Mobs
    • Entity hit and collision boxes no longer exist during mob death animations (MCPE-9999)
    • Wither Skeletons are no longer affected by the Wither Effect (MCPE-46317)
    • Foxes now sleep and find cover during thunderstorms
    • Mobs and entities are no longer slowed when walking one block above ice
    • Baby zombies are now able to ride zombie pigmen (MCPE-20163)
    • The Wither no longer runs away from the player after being spawned 
    • Fixed the held sword position for Vex mobs
    • The Phantom wing flapping animation is faster now (MCPE-42935)
    • Endermen are correctly affected by invisibility effect when applied (MCPE-44492)
    • Parrots can now fly over fences and walls
    • Drowned on land now attack based on brightness levels rather than time of day 
    • Mobs standing on slabs are no longer immune to sunlight damage after reloading the world (MCPE-32822)
    • Witches no longer spawn in 1.8 high gaps (MCPE-45935)
    • Cured Zombie Villagers now keep their trade level
    • Zombies no longer become stuck on doors when pathfinding
    • The parrot dancing animation is the correct speed now (MCPE-48356)
    • Jockeys no longer get stuck trying to move to unreachable mounts 
  • Blocks
    • Barrier blocks no longer stop grass growth
    • Farmland blocks now prevent grass growing underneath  
  • Items
    • Turtle Egg items now have the same 2D icon as Java 
    • Leaves collected with silk touch now stack correctly (MCPE-32347)
    • Trapdoor items now have the correct inventory icon textures (MCPE-44214)
    • Six-sided wood block variants can now be smelted or used as furnace fuel 
    • Grass Path block is no longer missing from the creative inventory
    • Items dropped from breaking blocks underwater now show bubbles
    • Damaged Elytra now have their own texture
    • Fixed an issue that prevented certain items not being suggested in the recipe book correctly 
    • Items cooked on the campfire now stack together correctly (MCPE-47684
  • Graphical
    • The paperdoll model now properly reloads animations when the app suspends and resumes 
    • The player model is now visible again while sleeping on a bed 
    • Improved the texture for the stonecutter with non-fancy graphics (MCPE-42487)
    • Fixed shield block animation in third person view
    • Iron bars no longer lose some of their textures when surrounded by other bars (MCPE-47324)
    • Fixed the smooth player sneaking animation (MCPE-49586)
    • The screen now fades to black when sleeping in a bed
    • Leads rendered in the structure block UI will no longer stretch really far away
    • Added correct hue to the Ender Dragon’s death animation 
  • User Interface
    • Fixed incorrect tooltip text showing for various potions 
    • Keyboard inputs now work correctly when the game loads out of window focus
    • Fixed HUD positioning after sleeping on VR immersive mode 
    • Fixed the “Open Chat” message for touch screen devices 
    • Flight controls will no longer show when sleeping in a bed in creative (MCPE-44928
  • Commands
    • Pistons with data values 6 and 7 can no longer be placed using slash commands (MCPE-21558)
    • Using the /clear @p item now clears correctly auxiliary values 
    • Players can no longer use the /spawnpoint command in the Nether dimension
    • Using the /replaceitem command now works correctly with Barrels (MCPE-48184)
    • The /clear command now works correctly with damageable items 
    • Running the “/clear” command message now shows correct amount of items removed (MCPE-34750)
    • Carpet is now removed correctly when using the “/clear” command 
  • Add-Ons and Script Engine
    • Fixed the death override event firing twice when leaving world from the death screen
    • Fixed `minecraft:scale` component failing to scale certain Actor models
    • Running the “tick_world” component now removes ticking areas correctly and consistently 
    • Fixed double damage events being sent when mobs are hurt by non-magic
    • Behaviour Pack animations now run correctly when set
    • Timer component now works on projectiles
    • “minecraft:spell_effects” no longer trigger a second time incorrectly
    • Fixed player entity components that were not getting added
    • Added stone slab aliases to allow backwards compatibility on Marketplace maps 

read More: https://feedback.minecraft.net/hc/en-us/articles/360032515012-Minecraft-Beta-1-13-0-9-Xbox-One-Windows-10-Android-