Minecraft 1.16 – 2nd Nether Update Snapshot

14th February 2020
Minecraft News
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It’s wed… never mind it’s Friday, Friday snapshot day I like the sound of that. This snapshot focuses on improvements to Hoglins + Piglin introduction, these are a new mob introduced to the game which will have a bartering “trading” functionality – Remember all of this is testing stages, it’s subject to change before official launcher.


A Minecraft Java Snapshot

Ahh, a freshly baked snapshot! It undoubtedly smells better than the piglins that we just added…


  • Endermen can now pick up some of the new Nether blocks
  • Endermen will no longer pick up Netherrack
  • Gave Hoglins some actual functionality
  • Added Piglins
  • The Wither can now be summoned using soul soil as base
  • Netherite blocks can be used as the base of a beacon and Netherite ingots can be used as the fuel for a beacon. Weird flex but ok.


  • Piglins and hoglins are now required for Monster Hunter and Monsters Hunted


  • Hoglins are big aggressive beasts that live in crimson forests in the nether
  • They attack players on sight, so be careful, they can easily knock you off a ledge!
  • Hoglins drop pork and sometimes leather, but not willingly
  • You can breed hoglins by feeding them crimson fungi, but do so at your own risk
  • Hoglins get hunted by piglins sometimes, but they don’t go down without a fight!
  • Despite this, hoglins and piglin aren’t enemies – they are more like an ecosystem
  • Baby hoglins like to pretend they are tough – but don’t worry, they are more like angry puppies with no teeth
  • Want to keep hoglins off your back? Pro tip: Hoglins hate the smell of warped fungi!


  • Piglins are an aggressive civilization that live in the nether
  • They mostly hang around in the crimson forest, but you might find
    some in the nether wastes too
  • They think of players as target practice and will attack on sight
  • However if you dress appropriately they will see you as a respectable figure, or tolerable at least
  • Piglins are suspicious of strangers and if they see you opening a chest, or mining a block of gold,
    they will assume that you’re stealing and will treat you accordingly
  • Piglins LOVE gold and get very distracted by gold items
  • Gold ingots are currency to piglins and you can throw ingots at them or right-click them with an
    ingot to barter for various goods
  • Piglins sometimes get hungry and hunt hoglins for food. Or they try at least. They results… vary.
  • Piglins prefer to hunt and fight in groups, and when a fight is happening everyone wants in
  • Piglins that somehow end up in the overworld become zombified fairly quickly
  • Piglins are creeped out by soul fire and zombified piglins, and will stay clear whenever possible
  • Wither skeletons are a historic enemy and piglins will attack on sight
  • Baby piglins are not as dangerous, but they can be mischievous so watch your back
  • … and they like to play with baby hoglins


  • MC-65951 – Armor stands fall through fences
  • MC-75328 – /clear doesn’t clear items in the inventory crafting grid
  • MC-79944 – Various statistics overflow at 32-bit integer limit
  • MC-89043 – Slime blocks moved by pistons often fail to bounce up the player
  • MC-93813 – Snow golems throwing snowballs play arrow shooting sound
  • MC-94094 – Snow golems don’t drop their pumpkin when sheared
  • MC-94730 – Endermen become passive when teleporting randomly during day while being aggressive
  • MC-132967 – Mushrooms show as green dots on map
  • MC-133088 – Missing translation string death.attack.magic.player
  • MC-135034 – Burning mobs are extinguished by snow in cold biomes, but not in snowy biomes
  • MC-148067 – Snow Golems Damaged by Snowfall in Mountain/Cold Biomes
  • MC-155977 – Enchanting a book makes the book lose its name
  • MC-160053 – Enderman keeps following the player after becoming neutral/passive
  • MC-166245 – No sound for shearing snow golems
  • MC-167561 – All players can make a dog stand up or sit down
  • MC-167692 – Infested blocks don’t spawn silverfish when blown up
  • MC-170816 – Debug Pie freezes in place when closing F3 menu and stays there
  • MC-170846 – Stacked walls create pillars when they should not, depending on the order of placement
  • MC-170848 – Hoglin and zombie pigman spawn eggs look identical
  • MC-170849 – Hoglin’s hitbox is way too small
  • MC-170852 – Breaking a warped or crimson doors drops two items in Survival mode
  • MC-170862 – Soul “Lights” do not update walls
  • MC-170869 – Soul fire lantern animation missing
  • MC-170881 – Fire doesn’t burn items
  • MC-170886 – Alt+F3 debug graph no longer functions
  • MC-170899 – Netherite cannot power beacons
  • MC-170939 – Walls don’t create pillars with string / tripwire above
  • MC-170951 – Cannot teleport entities outside of the world
  • MC-171023 – Walls don’t stack properly in some directions when placed next to blocks
  • MC-171211 – Observers no longer detect a piston base starting to retract
  • MC-171333 – Killing a hoglin does not grant the ‘Monster Hunter’/‘Monsters Hunted’ advancements
  • MC-172025 – Several misrotated blocks at snowy_medium_house_2


Snapshots are available for Minecraft: Java Edition. To install the snapshot, open up the Minecraft Launcher and enable snapshots in the “Installations” tab.

Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.

Cross-platform server jar:

Report bugs here:

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