27th February 2020
Minecraft News
10 1

The last week of February 2020 brings yet again another 1.15 beta, this is the beta version – Strangely enough although 1.15 is a parity beta we have not had any more features from Java make there way to the bedrock version, it does contain alot of bug fixes which you can read below.

PLEASE READ before participating in the Minecraft Beta:

  • Joining the beta will replace your game with a work in progress version of Minecraft
  • You will not have access to Realms and will not be able to join non-beta players while you’re previewing the beta
  • Any worlds played while in the beta cannot be opened in previous versions of the game so please make copies of worlds to prevent losing them
  • Beta builds can be unstable and are not representative of final version quality
  • The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see ms/JoinMCBeta for detailed instructions


  • Crashes/Performance
    • Fixed several crashes that could occur during gameplay
    • Fixed a crash that could sometimes occur when travelling towards -z coordinates 
    • Fixed a crash that could occur when adjusting certain JSON strings in behaviour packs 
    • Fixed a crash that could sometimes occur after resuming the game on Xbox One
    • Fixed a crash that could occur when using the Character Creator
    • Fixed a crash that could happen if a slime targeted something and lost sight of it
  • General
    • Fixed an issue that prevented players from being teleported to a nearby chunk that the game thought was too far away
    • Fixed an issue that was preventing chunks from loading in correctly when travelling between dimensions (MCPE-63268)
    • Fixed an issue that prevented Strongholds from generating with libraries and portal rooms (MCPE-63713)
    • Ocean Monuments once again generate with the correct interior structures (MCPE-63523
  • Gameplay
    • Players will no longer be teleported underneath the main island when using an End Gateway (MCPE-63284)
    • Fixed an issue that meant Pillager Patrols could spawn in unexpected places (MCPE-58285)
    • Fixed an issue that prevented inventories from being opened after riding a mount (MCPE-63196
  • Mobs
    • Tweaked the Iron Golem strolling animation (MCPE-63151)
    • Fixed an issue that prevented Polar Bears, Parrots, Ocelots, and Dolphins from being leashed (MCPE-63095)  
  • User Interface
    • The “Require players to accept resource packs to join” checkbox is now visible again
    • Fixed the ‘Take a tour’ navigation arrows in the Marketplace  
  • Add-Ons and Scripting
    • Entities no longer freeze when a component group containing a navigation component is removed

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