11th March 2020
Minecraft News
11 2

Another Minecraft Bedrock beta has launched for community testing, this weeks snapshot mainly focuses on bugs but does come with a bigger list of addon/scripting changes – This is means mods going forward will continue to improve. We also have a few gameplay, UI & crash fixes below are all the changes this week.

Minecraft Beta – (Xbox One/Windows 10/Android)

PLEASE READ before participating in the Minecraft Beta:

  • Joining the beta will replace your game with a work in progress version of Minecraft
  • You will not have access to Realms and will not be able to join non-beta players while you’re previewing the beta
  • Any worlds played while in the beta cannot be opened in previous versions of the game so please make copies of worlds to prevent losing them
  • Beta builds can be unstable and are not representative of final version quality
  • The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see ms/JoinMCBeta for detailed instructions


  • Crashes/Performance
    • Fixed several crashes that could occur during gameplay
    • Fixed a crash that was sometimes caused by the use of custom blocks 
    • Fixed a crash that could occur when trying to use a custom recipe add-on that also returns items to the player
    • Fixed a crash that could sometimes occur when loading a saved game when the player is in water or lava after using a Potion of Fire Resistance or Water Breathing
    • Fixed an issue that could sometimes cause the game to crash when exiting game with a menu open
    • Fixing a crash with enchants being used during melee (MCPE-63517)
    • Fixed a crash that could occur when loading level data 
  • General
    • Fixed an issue that could cause chunks to be overwritten when converting worlds from Console Editions to Bedrock (MCPE-58480)
    • Maps will now convert from Editions to Bedrock at the correct scale (MCPE-58796)
    • Fixed various arm animations in both third person views (MCPE-63088
  • Gameplay
    • Fixed an issue that would cause blocks to reappear after they have been broken (MCPE-48914)
    • Fixed Observer blocks not being powered when being moved (MCPE-63785)
    • Enchanted weapons now apply their effects correctly again (MCPE-63124)
    • Changing armour will now update and show the correct armour visually (MCPE-63135)
    • Shearing a sheep will now update the sheep correctly (MCPE-63188)
    • Spruce and Giant Spruce trees no longer generate with missing logs (MCPE-63658)
    • Leaves no longer prevent saplings from growing into trees (MCPE-63153)
    • Hoppers will now collect bone meal from composters placed above (MCPE-63809)  
  • User Interface
    • The Command Block’s UI will now fit correctly inside screens with a 4:3 ratio (MCPE-41730
  • Add-Ons and Scripting
    • Bee spawn eggs can now be edited in content packs 
    • Fixed an issue that was preventing custom blocks from being used in add-on packs (MCPE-63121)
    • Fixed an issue with add-ons that could cause the minecraft:timer component to fire prematurely in some conditions
    • Fixed an issue that was causing particle animation to become inverted
    • Using the minecraft:pushable component in add-ons will no longer break older content 
    • Fixed an issue that was preventing animation controllers in behaviour packs from running on dedicated servers and Realms (MCPE-59881)

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