13th July 2020
Minecraft News
212 26

The latest beta for Bedrock is here, focusing on more reported issues from the community in the latest 1.16 version. This weeks beta doesn’t feature many changes but it does come with some parity from Minecraft Java edition

PLEASE READ before participating in the Minecraft Beta:

  • Joining the beta will replace your game with a work in progress version of Minecraft
  • You will not have access to Realms and will not be able to join non-beta players while you’re previewing the beta
  • Any worlds played while in the beta cannot be opened in previous versions of the game so please make copies of worlds to prevent losing them
  • Beta builds can be unstable and are not representative of final version quality
  • The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions


  • Pressure plates have been fixed to have no collision again MCPE-80276 
  • Local split-screen players can once again see the Ender Dragon and Ender Crystal MCPE-67596
  • Fixed a crash that occurred on PlayStation 4 due to other players using custom skins 
  • The Angry system now checks if the mob with the angry component can attack before broadcasting anger to others, rather than after broadcasting anger to others. This avoids a never-ending loop when multiple mobs triggered each other’s anger indefinitely on peaceful
  • The ‘rider_can_interact’ field on ‘minecraft:rideable’ is now used again
  • Behavior animation components will no longer try to reload after a suspend resume and a mob/player rides something
  • Drowned geometry is no longer broken in content packs 
  • Zombies can spawn underground again MCPE-52743
  • Making command selectors use the current position of an actor rather than the previous position of an actor
  • Fixed an issue that could prevent the Marketplace loading correctly
  • Meeting requirements for some achievements offline will now unlock it after reconnecting
  • Fixed an issue that could cause Command Blocks to stop working unexpectedly
  • The bounding box of the player used for spawning is now the correct size, so we don’t think a player is in a dangerous spot when they are actually safe
  • Parity: Fixed the issue with chests with loot tables not generating loot until opened or destroyed 
  • Made using the ‘/fill’ command more efficient, improving performance 
  • Fixed a crash that could occur when pressing the Manage Account button in Profile settings
  • Fixed notifications not appearing on iOS 

Comments are closed.