10th September 2020
Minecraft News
181 16

New Minecraft Bedrock beta for the community, this week features bug fixes, tweaks & much more. We’ve also had the introduction of new testing experimental features as confirmed by Mega Spud.

Posted: 10 September 2020

PLEASE READ before participating in the Minecraft Beta:

  • Joining the beta will replace your game with a work in progress version of Minecraft
  • You will not have access to Realms and will not be able to join non-beta players while you’re previewing the beta
  • Any worlds played while in the beta cannot be opened in previous versions of the game so please make copies of worlds to prevent losing them
  • Beta builds can be unstable and are not representative of final version quality
  • The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions

Bug Fixes

Performance and Stability

  • Game no longer crashes if a player opens a Shulker Box they’re standing on after rejoining a multiplayer session
  • Fixed crash when using /fill command with Portal to fill huge amount of blocks

Vanilla Parity

  • Baby Zoglins now have cute oversized heads (MCPE-65454)
  • Shroomlight block can now be used with the Composter (MCPE-82999)
  • Crimson Fungus and Warped Fungus can now be placed on Mycelium blocks (MCPE-88588)
  • Observers will no longer get stuck in an active state when moved by a piston (MCPE-61175)
  • The “Thing” banner can now be crafted at the Loom (MCPE-70449)
  • All expected blocks and items can now be composted again (MCPE-94671)


  • Portal blocks placed with /setblock or /fill commands that are not part of a valid portal structure will only exist for 1 second before they are removed
  • Foxes will no longer take damage when falling on berries (MCPE-82273)
  • Text and background for the title command (Title, Subtitle, and Actionbar) have been adjusted and spaced out
  • Dressing room now shows cached Character Creator items when offline
  • 24 bit PNGs without an alpha channel are no longer accepted as valid custom skins (MCPE-50094)


  • Boots enchanted with Soul Speed no longer become stuck on mobs or the player after breaking (MCPE-75375)
  • Piglin Brutes preserve equipment when zombified (MCPE-83683)

User Interface

  • The Smithing Table screen now contains hammer icon and UI elements appear correctly when using the “Pocket” UI profile setting (MCPE-79541)

New Achievement Screens

  • Made the reward frame on the list item the same as the art frame
  • Improved the tap visual feedback
  • Decreased safe zone size
  • Fixed an issue where it was impossible to move focus away from Back button using a keyboard
  • Fixed an issue where the new achievement screens would sometimes incorrectly apply safe zone along the split in split screen mode, instead of just at the window edges

Technical Changes

Add-Ons and Script Engine

  • Bandwidth optimization: make sure level event packets only broadcast locally
  • Spatial Bandwidth Optimizations are now exposed through a component, “minecraft:conditional_bandwidth_optimization”
  • Spatial Bandwidth Optimizations are now utilized by every actor using “minecraft:conditional_bandwidth_optimization”
  • Added the selector component to raw text which can be used to print entity names in commands such as ‘tellraw’ and ‘titleraw’
  • Structures are no longer cut off when loaded using the /structure command


  •  FMOD music channel now sets its priority to 0 when music is played to prevent FMOD virtual channel from stealing it when a regular sound is played in game (default priority is 128)

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