Although this week is all about Minecraft Live (Minecon) that doesn’t stop the bedrock team from releasing another beta. Today we have the version 1.16.100.58 for beta testers, this is available for Android, Xbox One & Windows 10 bedrock users.
PLEASE READ before participating in the Minecraft Beta:
- Joining the beta will replace your game with a work in progress version of Minecraft
- You will not have access to Realms and will not be able to join non-beta players while you’re previewing the beta
- Any worlds played while in the beta cannot be opened in previous versions of the game so please make copies of worlds to prevent losing them
- Beta builds can be unstable and are not representative of final version quality
- The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions
Performance and Stability
- Fixed several crashes that could occur during gameplay
- Fixed a crash that occurred when rendering
- Fixed a crash that could occur when a stunned entity loaded into the world
- Fixed a crash that could occur in certain Marketplace layouts, and ensured the carousel is always populated correctly
Gameplay
- Fixed an issue with tall plants (bamboo, sugar cane, and cactus) breaking instantly (MCPE-98111)
- Fixed a bug that prevented lava buckets from being used as fuel (MCPE-100405)
General
- Fixed an issue where animations in the achievement screen could be played backwards
- Fixed missing translation loading screen tip (MCPE-100308)
Technical Changes
- Removed legacy fall damage packet from client
- Made some small changes around how we calculate the spawn position of dropped items from a player that dies from falling
- Added support for the music command, allowing creators to play and control custom music
- Changed LegacyCubemap from opaque to transparent (MCPE-94275)
- Fog Definition identifier cannot use the “minecraft” namespace unless it’s from a vanilla resource pack
- Blocks that have ticking components will now clear their pending ticks from the ticking queue upon removal
- Added the on_player_destroyed trigger component
DataDrivenBlocks
- Middle click on non-default permutations of data driven blocks no longer throws an assert. Middle click now adds the default permutation of the block to your inventory
- Added a fix for blocks computing ambient occlusion to behave more like vanilla by only contributing ambient occlusion if it’s an opaque unit cube
- Made data driven blocks with disabled collision pathable
Documentation
- Added documentation for block event responses and re-organized block documentation
Source: https://feedback.minecraft.net/hc/en-us/articles/360050367191