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MCPE/Bedrock Mo’creatures Bedrock Edition

McBedrock
(@mcbedrock1)
Illustrious Member Admin

Mo’creatures Bedrock Edition

 

Mo’creatures is a java mod created by DrZhark, this addon is an recreation of the java mod, this addon brings more than 20 new creatures (in the future there will be many more).

Addon created by: Death king (project leader, modeler), Aguilesgamer (programmer,  animator), RighiNoobs8 (programmer), TheMinedS (modeler), ESTEBAN1303YT (modeler) and sebancraft_YT (modeler).

 

The addon has more than 22 mobs (in the future there will be many more)

 

Entities

 

Ent:

Spawns on top of grass blocks with a light level of 7 to 15, has 40 health points (20 hearts), has 2 types, ent birch (birch), ent oak (oak), drop 1-3 xp on death,are invulnerable to almost all forms of damage, their only weakness is an axe., it is a neutral mob, it has 5 damage and a knockback when attacking you, they are neutral mobs, loot:

 
Oak ent
0-2 oak wood
1-5 stick
0-2 oak sapling
 
 
Birch ent
0-2 birch wood
1-5 stick
0-2 birch sapling
 
 
 
 

Goat:

 
 
It spawns on top of blocks of grass with a light level of 7 to 15, it has 8 health points (4 hearts), it has 6 variants, drop 1-3 xp on death, female goats (they are smaller males) you can interact with a bucket, and it will give you a bucket of milk, males are neutral (they have 2 damage), and they are domesticated with “sugar lump, all types of apple, all types of carrot”, loot:
 
 
0-2 leather
 
 
 
 

Turkey:


It spawns on top of grass blocks with a light level of 7 to 15, they are passive mobs, it has 6 health points (3 hearts), it has 2 types, male and female, drop 1-3 xp on death, they are tamed with melon seeds, it is immune to fall damage, loot:

0-3 feather
0-2 raw turkey Bears:
0-2 raw turkey
 

Bears:

 
It is generated on top of grass blocks with a light level of 7 to 15, they can have 25 to 50 health points (12.5 to 25 hearts), it has 4 types, grizzly bear, panda bear, polar bear, black bear, the polar bear is the biggest bear, then there is the grizzly bear, the black bear and the panda is the smallest bear, drop 1-3 xp on death, all (except panda) are mobs
neutral, have 6 damage, loot:
0-2 hide
 
 
 
Taming:
All bears (except the panda bear) can be tamed by feeding it with any type of raw meat, the panda bear is tamed with sugar cane, they can be equipped with a saddle, and a chest (gives you 15 inventory slots), you can sit the bear, sneaking and interact with the bear, so that the bear sits
 
 
Breeding:
Feeding tamed bears any raw meat together in an enclosed space will make them breed, feeding tamed panda bears sugar cane toghether in an enclosed space will make them breed.
 
 
 
 
 

Mini Golem:

 

It is generated in solid blocks with a light level from 0 to 7, has 15 health points (7.5 hearts), is hostile, has 2 damage, throws a grass block at the player (4 damage), burns in sunlight, drop 5 xp on death, attacks the player within 16 blocks, and turns red when attacking.
 
 
 
 
 

Wraith and flamewraith:

The wraith is generated in solid blocks with a light level of 0 to 7, the flamewraith is generated in the nether, they are hostile mobs, they have from 10 to 15 health points (5 to 7.5 hearts), drop 5 xp on death, attack the player with a radius of 12 blocks, burn with sunlight, the ghost has 3 damage and fire phantom burning for 4 to 6 seconds, loot:
Wraith:
0-2 gunpowder
Flamewraith:
0-2 redstone
 
 
 
 

Silverskeleton:

 
They are generated in solid blocks with a light level of 0 to 7, have 25 health points (12.5 hearts), are hostile, have 2 damage, burn in sunlight, attack the player with a radius of 16 blocks, drop 5 xp on death, loot:
0-2 bone
0-2 silver sword (rare loot)
 
 
 
 

Boar:


It is generated on top of grass blocks with a light level of 7 to 15, it has 10 life points (5 hearts), drop 1-3 xp on death, it is a neutral mob, loot:

0-2 hide
0-2 raw porkchop
 
 
 
 

Bird:


It is generated on top of grass blocks with a light level of 7 to 15, they have 8 health points (4 hearts), drop 1-3 xp on death, they are passive mobs, it has 6 variants, they are flying animals, they tame by giving them seeds, a tame bird can stand on your head and it will give you slow falling, loot:

0-2 feather
 
 
 
 

Crocodile:

  

 
They spawn on top of grass blocks with a light level of 0 to 15 in swamp biomes, have 25 health points (12.5 hearts), drop 1-3 xp on death, are mobs semi-aquatic and hostile, they have 3 damage, attack the player among other mobs with a radius of 12 blocks, loot:
0-2 reptile hide
 
 
 
 

Bunny:

 
 
 
They spawn on top of grass blocks with a light level of 7 to 15, they have 4 health points (2 hearts), drop 1-3 xp on death, they are passive mobs, they are immune to fall damage, they have 5 variants, can be tamed by feeding it with any type of carrot, a tamed bunny can be put on the player’s head, feeding tamed bunnies golden carrots together in an enclosed space will make them breed.
 
 
 
 

Komodo dragon:

 

 
 
They spawn on top of grass blocks with a light level of 0 to 15 in swamp biomes, have 20 hit points (10 hearts), drop 1-3 xp on death, are hostile mobs, have 3 damage and They give poison for 6 seconds, a komodo drops an egg which can be given to another komodo to tame it the first time, it can be mounted
 and put a saddle on him, he can sit down, loot:
0-2 reptile hide
 
 
 
 

Raccoon:


Spawns on top of grass blocks with a light level of 7 to 15, they have 8 health points (4 hearts), drop 1-3 xp on death, they are neutral mobs, they have 1 damage, can be tamed by feeding it with any type of carrot, any type of apple, omelets and sugar lumps,

 loot:
0-2 fur (1-5 with looting)
 
 
 
 

Rat:


It is generated on top of grass blocks with a light level of 7 to 15, they have 10 health points (5 hearts), drop 5 xp on death, they have 4 variants, they are neutral mobs,
 have 2 damage, loot:
0-2 raw rat
 
 
 
 

Hellrat:


It is generated in the nether at any light level, they have 20 health points (10 hearts), drop 5 xp on death, they have 2 damage, loot:
0-2 redstone
 
 
 
 

Shark:


Spawns in the ocean at any light level, they have 25 health points (12.5 hearts), drop 1-3 xp on death, they are hostile/water mobs, they have 5 damage, on death

 they can drop a shark egg, this can be given to the shark to tame it the first time [for the shark to follow you you have to take it out of the water with
 a lead, the shark can “walk” so that it can follow you], loot:
0-3 shark teeth
 
 
 
 

African elephant:


It is generated in the desert with a light level of 7 to 15 in groups of 3, they have 40 to 60 points of life (20 to 30 hearts),drop 1-3 xp on death, they are neutral mobs, they have 6 of damage, the elephant can be tamed by giving him cakes.

To ride the elephant, you need an elephatn harness, after this you can put chests to the elephants, you need an elephant chest, loot:
0-2 hide
 
 
 
 

Asian elephant:


Spawns in the jungle with a light level of 7 to 15 in groups of 3, they have 40 to 60 health points (20 to 30 hearts), drop 1-3 xp on death, they are neutral mobs, they have

 6 damage, the elephant can be tamed by giving him cakes.
To mount the elephant, you need an elephatn harness, after this you can put chests to the elephants, you need an elephant chest, after this
You can equip an elephant garment, you need an elephant garment, finally you can put an elephant howdah, loot:
0-2 hide
 
 
 
 

Woolly mammoth:

 

 
 
Spawns in: cold taigas, ice plains, ice mountains and ice spikes biomes in groups of 1 to 3, has 40 to 60 health points (20 to 30 hearts), drop 1-3 xp on death,
 they are neutral mobs, they have 6 damage, you can tame the elephant by giving it cakes.
To ride the elephant, you need an elephatn harness, after this you can put chests to the elephants, you need an elephant chest, loot:
0-2 hide
 
 
 
 

Songhua river mammoth:


Spawns in: cold taigas, ice plains, ice mountains and ice spikes biomes in groups of 1 to 3, has 40 to 60 health points (20 to 30 hearts), drop 1-3 xp on death,

they are neutral mobs, they have 6 damage, you can tame the elephant by giving it cakes.
 
To ride the elephant, you need an elephatn harness, after this you can put chests to the elephants, you need an elephant chest, finally you
you can put a mammoth platform., loot:
 
0-2 hide
 

Turtle

Turtle | Zoo crafting modpack Wikia | Fandom

Spawns on top of grass blocks with a light level of 7 to 15, they have 15 health points (7.5 hearts), drop 1-3 xp on death, they are passive mobs, can be tamed by feeding it with sugar cane and melon, If they are named with one of the following names: Donatello, Leonardo, Michelangelo and Raphael, they will have a different skin, loot:
0-3 raw turtle

 

Wild Wolf


They spawn on top of solid blocks with a light level of 0 to 7, have 15 health points (7.5 hearts), drop 5 xp on death, are neutral mobs, they have 4 damage, loot:
0-2 fur (1-5 with looting)

 

Scorpion


Three types of scorpions can be found in the Overworld; dirt scorpions spawn on top of solid blocks in the Overworld in light levels of 7 or less; cave scorpions spawn in light levels of 7 or less in the Overworld, but only underground, and frost scorpions spawn in ice plains, ice mountains and ice spikes biomes in light levels of 7 or less. have 18 health points (9 hearts) 40 if tamed(20 hearts),

Nether scorpions can be found in the Nether at any light level.

Scorpions will drop upon death:

0–1 Chitin and Dirt Scorpion Stings if the scorpion is a dirt scorpion.

0–1 Black Chitin and Cave Scorpion Stings if the scorpion is a cave scorpion.

0–1 Frost Chitin and Frost Scorpion Stings if the scorpion is a frost scorpion.

0–1 Nether Chitin and Nether Scorpion Stings if the scorpion is a nether scorpion.

0–2 String if the scorpion is a baby or an undead scorpion.

0–2 Rotten Flesh if the scorpion is an undead scorpion.

1 Saddle if equipped

5 experience when killed by a player or tamed wolf.

can be tamed by feeding baby scorpions it with raw rat and cooked rat.

Once a scorpion is tamed and saddled, the player can control it with standard directional controls, jump, and the mouse.

 

Kitty


Kitties spawn on grass blocks at light levels of 7 or more. They often spawn in groups of 4 during world generation. Kitties come in eight different colors: black, beige, white, white with black spots, calico, grey, orange-white, and black-white. Kitties drop 1–3 experience when killed by a player or tamed wolf and will attack the player if provoked, have 18 health points (9 hearts),  can be tamed by feeding them with cooked cod and then giving them a medallion

 

Big cats

The information on the big cats is long and somewhat complicated, the only thing that changes from the java version is that, the big cats can be tamed by feeding them with raw cod and then giving them a medallion.

 

more info:

https://mocreatures.gamepedia.com/Big_Cat

 

Stingray


Stingrays spawn naturally in oceans
Stingrays drop 1–3 experience when killed by a player or tamed wolf.
Stingrays wander around aimlessly. They are neutral mobs, and will poison you if they attack it; in response to being provoked, a stingray will lift its tail and poison you if you touch it.
A stingray can be tamed by either mounting it several times (it will kick you off many times). When tamed, they are passive and will not poison you. Stingrays can also be ridden like manta rays.

 

Fox


Foxes spawn on grass blocks at light levels of 9 or more, and Arctic foxes spawn in snow biomes. They often spawn in groups of 4 during world generation.
Foxes come in three different colors: red-orange and white.
Foxes will drop 0–2 fur upon death. The drops can be increased with the Looting enchantment. They also drop 1 to 3 experience when killed by a player or tamed wolf.
A fox can be tamed by feeding it raw turkey. Once tamed, foxes will not attack the player.
Tamed foxes can also be healed with raw turkey.

 

Deer


Deer spawn on grass blocks at light levels of 9 or more with a large block space above. They often spawn in groups of 2–4 during world generation.
There are three types of deer; males (stags), females (does) and babies (fawns). Males have large antlers, females have no antlers and a spotted coat, and baby deer have orange spots.
 

All the information of the items can be found on this page:

 
 

https://mocreatures.fandom.com/wiki/Category:Items

 

Join our discord to see progress of the addon

https://discord.gg/gvY4MmdV8Q

 
Changelog
 
v1.0.1

-New mobs are added (big cats, deer, kitty, fox, scorpions and stingray)

-New items are added (crafted saddle, big cat claw, scorpion armors and weapons, raw ostrich and cooked ostrich, reptile armor, fur armor and hide armor)
-Improved bear animations
-Improved spawn of various mobs (mod parity)

-Resize to hellrat and wild wolf (mod parity)

 

Bug fixes

-Passive mobs are not spawned

-Turtle is giant when it grows, more than it should

-Mammoth platform recipe not working

-Bunny doesn't stop jumping

-Improves goat behavior

-Rideable mobs can now be equipped with a saddle and crafted saddle

Installation

 

Don't forget to activate the experimental gameplay (all 3 are recommended)

creator: https://twitter.com/Aguilesgamer

Downloads

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Topic starter Posted : 28/12/2020 1:09 pm
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