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MCPE/Bedrock Unity Anti-Cheat | UAC v2.5.3

McBedrock
(@mcbedrock1)
Illustrious Member Admin

Unity Anti-Cheat | UAC v2.5.3

 

UAC is an Anti-Cheat designed for Minecraft Bedrock edition realms or servers ran by BDS. This has been tested on hundreds of realms for the course of 3 years with great results.

Credits to Hydra Anticheat v1 for source code: https://discord.gg/DD53B8QwEQ  

Credits to RomanMender, Mrpatches123, xFallen54x, Samster 10, Baboonie, and others for providing help on the project

Made/Developed by NightwalkerLots and Catastrophy
Twitter: @Lastofthesorrow

 

===== UNITY ANTI-CHEAT =====

Benefits: 

  • Customizable
  • No false positives
  • No command blocks
  • No ticking areas
  • Simple and easy to use 

Getting Started :

 

UAC is greatly documented. Everything you need to know for set-up and usage can be found in the User Manual
https://www.unityentertainment.xyz/uac-user-manual

For access to Github and early updates, as well as the ability to report bugs, please join the discord!!  https://discord.gg/7Us7ER8WUw

Some Features include (See the manual for more details) :

  • Player Chat Commands

This will enable the use of player chat commands. When enabled, the prefix for the player commands is " UAC.". The usage of non-staff commands can be turned off by staff.

  • Auto Lag Clear

This does not work on a timer. This instead works on an entity count. When the number of entities (hostile mobs and dropped items) reaches 100, UAC will do a Lag Clear Automatically by removing those entities. This is good for TPS control.. The current amount of entities that are present can be seen when going into creative mode. Even with this off, UAC will also perform an emergency lag clear at 340+ entities.

  • Anti Combat Log

Anti C-log will punish those who have left the realm while in combat. It has two modes, they can either be killed apon rejoining or just have their inventory cleared. A message will prompt in chat to say the player was either killed or cleared for combat logging. Very useful for PVP-style realms.

  • Time played Tracker

This will keep track of how long players have played on the realm. Their Time Played can be viewed by using the stats command on them. A play can also check their own time played, along with other stats by stopping an item called "stats" if Item commands are enabled.

  • Anti-Fly

If UAC detects a non-staff member using fly hacks, the player will be temporarily kicked from the realm. It acts as a good deterrent that will discourage players from flying around freely. However, it will also disable the elytra. This is useful for kitpvp realms and such.

  •  Anti-32k Module:  UAC.illench [ on | off ]
    If a player has an enchanted item, with the enchantment being above its vanilla enchantment power,
    the item will be removed from the player. This is also true for items that can't usually be enchanted or enchantment on the wrong item.
    You can view our video that goes into more detail here:
    https://youtube.com/embed//ahzfUxf00-0

 

  • Disable-Echests

UAC has the option to disable the use of ender chests.

  • Anti-CBE

This will prevent players from using the CBE (Command Block Exploit). This is a very dangerous exploit that players can use to perform the command in realms without the need to be the operator. However, this will disable the use of beehives/nests.

  • Unobtainable Items Protection

If the item is not obtainable (Bedrock, barriers, end portal frames, fire tiles, etc..), it will be auto cleared from non-staff players if this module is enabled.

  • Auto Replace Bottom Bedrock Layer

This will automatically replace the bottom bedrock layer which can prove useful in some anarchy environments or minigames in the overworld. Just be aware that this will also do the same in every dimension. 

  • World Border (customizable size)
AD

When enabled, will keep players from going past 70k blocks from spawn. The size of the world border is customizable

  • Fake Staff Protection Modules 

This is meant for more add-on savvy realm owners and provides an extra layer of security. When this is toggled, a key is needed to be executed on a player to give the staff. The tag staff will automatically be removed from all players who haven't had the key executed on them. The key can be found in the code of UAC and is made of two UUIDs. Changing the key with new UUIDs is extremely recommended to make sure the key is unique to your realm.

  • Mining Detection Modules

When this is toggled, staff will receive notifications when players come across specific ores. The list of ores they get notifications for is customizable.

  • WorldSpawn Randomizer

This will randomize the realm's worldspawn point within a 1k radius from the center.
The current world spawn coords can be seen when going into creative mode.

   

Many more features can be seen via the UAC User Manual :
https://www.unityentertainment.xyz/uac-user-manual

All questions and feedback will be seen much faster from our discord server.
https://discord.gg/7Us7ER8WUw .

 

When you join you'll be welcomed with a few messages along with being prompted on what the help command is. By performing the help command while having staff access, you'll see this message. (Outdated Image for proof of concept)

You will be able to toggle features within UAC by using the toggle command (Outdated Image for proof of concept)

 

Be sure to join the UAC Discord  https://discord.gg/7Us7ER8WUw
UAC User Manual HERE.

Changelog

Installation

By visiting the download link you'll be shown the addons we've made, along with UAC being the first at the top. If you need any help trying to use UAC.

https://www.unityentertainment.xyz/uac-page

creator: https://twitter.com/LastoftheSorrow

Quote
Topic starter Posted : 27/03/2021 12:50 pm
Crowdii
(@crowdii)
New Member

Is it possible to apply this to the realm with achievements enabled using UME (Universal Minecraft Editor)

I want to have a secure vanilla realm, and my friends are achievement hunters

 

ReplyQuote
Posted : 29/06/2021 3:58 am
McBedrock
(@mcbedrock1)
Illustrious Member Admin

updated

ReplyQuote
Topic starter Posted : 15/08/2022 7:11 pm
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